(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel

This commit is contained in:
rubidium
2010-02-10 16:24:05 +00:00
parent 135bfd0a57
commit 1c494c6f71
21 changed files with 190 additions and 30 deletions

View File

@@ -991,6 +991,7 @@ DEF_CONSOLE_CMD(ConRestart)
return true;
}
#ifdef ENABLE_AI
DEF_CONSOLE_CMD(ConListAI)
{
char buf[4096];
@@ -1157,6 +1158,7 @@ DEF_CONSOLE_CMD(ConRescanAI)
return true;
}
#endif /* ENABLE_AI */
DEF_CONSOLE_CMD(ConGetSeed)
{
@@ -1793,7 +1795,6 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("help", ConHelp);
IConsoleCmdRegister("info_cmd", ConInfoCmd);
IConsoleCmdRegister("info_var", ConInfoVar);
IConsoleCmdRegister("list_ai", ConListAI);
IConsoleCmdRegister("list_cmds", ConListCommands);
IConsoleCmdRegister("list_vars", ConListVariables);
IConsoleCmdRegister("list_aliases", ConListAliases);
@@ -1802,8 +1803,6 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("getseed", ConGetSeed);
IConsoleCmdRegister("getdate", ConGetDate);
IConsoleCmdRegister("quit", ConExit);
IConsoleCmdRegister("reload_ai", ConReloadAI);
IConsoleCmdRegister("rescan_ai", ConRescanAI);
IConsoleCmdRegister("resetengines", ConResetEngines);
IConsoleCmdRegister("return", ConReturn);
IConsoleCmdRegister("screenshot", ConScreenShot);
@@ -1814,8 +1813,6 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("rm", ConRemove);
IConsoleCmdRegister("save", ConSave);
IConsoleCmdRegister("saveconfig", ConSaveConfig);
IConsoleCmdRegister("start_ai", ConStartAI);
IConsoleCmdRegister("stop_ai", ConStopAI);
IConsoleCmdRegister("ls", ConListFiles);
IConsoleCmdRegister("cd", ConChangeDirectory);
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
@@ -1835,7 +1832,13 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("set_newgame", "setting_newgame %+");
IConsoleAliasRegister("list_patches", "list_settings %+");
#ifdef ENABLE_AI
IConsoleCmdRegister("list_ai", ConListAI);
IConsoleCmdRegister("reload_ai", ConReloadAI);
IConsoleCmdRegister("rescan_ai", ConRescanAI);
IConsoleCmdRegister("start_ai", ConStartAI);
IConsoleCmdRegister("stop_ai", ConStopAI);
#endif /* ENABLE_AI */
IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");