Add: [Script] Game script control of industry production level.

This commit is contained in:
Michael Lutz
2023-07-16 21:34:42 +02:00
parent a5c8365aa4
commit 1c56991213
7 changed files with 110 additions and 2 deletions

View File

@@ -47,6 +47,10 @@ public:
* This does not prevent a closure already announced.
*/
INDCTL_NO_CLOSURE = ::INDCTL_NO_CLOSURE,
/**
* Indicates that the production level of the industry is controlled by a game script.
*/
INDCTL_EXTERNAL_PROD_LEVEL = ::INDCTL_EXTERNAL_PROD_LEVEL,
};
/**
@@ -323,6 +327,27 @@ public:
*/
static bool SetExclusiveConsumer(IndustryID industry_id, ScriptCompany::CompanyID company_id);
/**
* Gets the current production level of an industry.
* @param industry_id The index of the industry.
* @api -ai
*/
static SQInteger GetProductionLevel(IndustryID industry_id);
/**
* Sets the current production level of an industry.
* @note Setting the production level automatically sets the control flag INDCTL_EXTERNAL_PROD_LEVEL if it wasn't already set.
* Normal production behaviour can be restored by clearing the control flag.
* @param industry_id The index of the industry.
* @param prod_level The production level to set.
* @param show_news If set to true and the production changed, generate a production change news message. If set to false, no news message is shown.
* @pre IsValidIndustry(industry_id).
* @pre ScriptCompanyMode::IsDeity().
* @pre prod_level >= 4 && prod_level <= 128.
* @return True if the action succeeded.
* @api -ai
*/
static bool SetProductionLevel(IndustryID industry_id, SQInteger prod_level, bool show_news);
};
#endif /* SCRIPT_INDUSTRY_HPP */