(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file
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@@ -922,6 +922,7 @@ static const byte _bridge_foundations[2][16] = {
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extern const byte _track_sloped_sprites[14];
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extern const byte _road_sloped_sprites[14];
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#include "table/bridge_land.h"
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#include "table/tunnel_land.h"
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static void DrawBridgePillars(TileInfo *ti, int x, int y, int z)
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