Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint
(cherry picked from commit d7a0e80fc18b689455eaca09883fccbcc722d7e3) # Conflicts: # src/debug.cpp # src/debug.h # src/table/settings/gui_settings.ini See: https://github.com/OpenTTD/OpenTTD/pull/9456
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committed by
Jonathan G Rennison

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63d8f3bdd7
commit
1c8f4bfaef
@@ -1960,6 +1960,8 @@ void GameLoop()
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/* Check for UDP stuff */
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if (_network_available) NetworkBackgroundLoop();
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DebugSendRemoteMessages();
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if (_networking && !HasModalProgress()) {
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/* Multiplayer */
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NetworkGameLoop();
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