Add: Mock sprite cache intialization.

This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
This commit is contained in:
Peter Nelson
2023-11-02 15:06:56 +00:00
committed by Peter Nelson
parent 05436d9c2f
commit 1c94fb0389
5 changed files with 68 additions and 2 deletions

View File

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file mock_spritecache.h Mock sprite cache definition. */
#ifndef MOCK_SPRITECACHE_H
#define MOCK_SPRITECACHE_H
void MockGfxLoadSprites();
#endif /* MOCK_SPRITECACHE_H */