(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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@@ -19,10 +19,10 @@
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* If you create an instance of this class, the company will be switched.
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* The original company is stored and recovered from when ever the
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* instance is destroyed.
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* All actions performed within the scope of this mode, will be executed
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* on behalf of the company you switched to. This includes any costs
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* attached to the action performed. If the company does not have the
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* funds the action will be aborted. In other words, this is like the
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* All actions performed within the scope of this mode, will be executed
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* on behalf of the company you switched to. This includes any costs
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* attached to the action performed. If the company does not have the
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* funds the action will be aborted. In other words, this is like the
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* real player is executing the commands.
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* If the company is not valid during an action, the error
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* ERR_PRECONDITION_INVALID_COMPANY will be returned. You can switch to
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