(svn r16333) -Cleanup: remove a bunch of unused wrapper functions.
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@@ -265,16 +265,6 @@ void BuildIndustriesLegend();
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/* industry_cmd.cpp */
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void SetIndustryDailyChanges();
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static inline IndustryID GetMaxIndustryIndex()
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{
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/* TODO - This isn't the real content of the function, but
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* with the new pool-system this will be replaced with one that
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* _really_ returns the highest index. Now it just returns
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* the next safe value we are sure about everything is below.
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*/
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return Industry::GetPoolSize() - 1;
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}
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extern int _total_industries; // general counter
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extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
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