(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
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@@ -46,7 +46,7 @@ static byte _textmessage_backup[150*400]; // (y * max_width)
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extern void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch);
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// Duration is in game-days
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void AddTextMessage(uint16 color, uint8 duration, const char *message, ...)
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void CDECL AddTextMessage(uint16 color, uint8 duration, const char *message, ...)
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{
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int i;
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char buf[1024];
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