(svn r19949) -Doc: Mention tricky units (like speed) more often and more consistently.

This commit is contained in:
frosch
2010-06-08 20:16:51 +00:00
parent 01b0faee3d
commit 1d397bdaf3
4 changed files with 24 additions and 24 deletions

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@@ -728,10 +728,10 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
/** Describes the data that defines each bridge in the game
* @param y year of availablity
* @param mnl minimum length
* @param mxl maximum length
* @param p price
* @param mxs maximum speed allowed
* @param mnl minimum length (not counting bridge heads)
* @param mxl maximum length (not counting bridge heads)
* @param p price multiplier
* @param mxs maximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
* @param spr sprite to use in purchase GUI
* @param plt palette for the sprite in purchase GUI
* @param dsc description of the bridge in purchase GUI
@@ -746,12 +746,12 @@ const BridgeSpec _orig_bridge[] = {
year of availablity
| minimum length
| | maximum length
| | | price
| | | price multiplier
| | | | maximum speed
| | | | | sprite to use in GUI
| | | | | | palette in GUI
string with description name on rail name on road
| | | | */
string with description name on rail name on road
| | | | */
MBR( 0, 0, 16, 80, 32, 0xA24, PAL_NONE,
STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),