(svn r19949) -Doc: Mention tricky units (like speed) more often and more consistently.
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@@ -728,10 +728,10 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
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/** Describes the data that defines each bridge in the game
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* @param y year of availablity
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* @param mnl minimum length
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* @param mxl maximum length
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* @param p price
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* @param mxs maximum speed allowed
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* @param mnl minimum length (not counting bridge heads)
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* @param mxl maximum length (not counting bridge heads)
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* @param p price multiplier
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* @param mxs maximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
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* @param spr sprite to use in purchase GUI
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* @param plt palette for the sprite in purchase GUI
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* @param dsc description of the bridge in purchase GUI
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@@ -746,12 +746,12 @@ const BridgeSpec _orig_bridge[] = {
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year of availablity
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| minimum length
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| | maximum length
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| | | price
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| | | price multiplier
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| | | | maximum speed
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| | | | | sprite to use in GUI
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| | | | | | palette in GUI
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string with description name on rail name on road
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| | | | */
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string with description name on rail name on road
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| | | | */
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MBR( 0, 0, 16, 80, 32, 0xA24, PAL_NONE,
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STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),
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