(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.

This commit is contained in:
frosch
2010-06-05 12:16:12 +00:00
parent 406c2a9865
commit 1d3adb2b66
17 changed files with 62 additions and 44 deletions

View File

@@ -69,7 +69,7 @@
assert(_settings_game.difficulty.competitor_speed <= 4);
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
Backup<CompanyByte> cur_company(_current_company);
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
@@ -96,7 +96,7 @@
{
if (_networking && !_network_server) return;
Backup<CompanyByte> cur_company(_current_company, company);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
delete c->ai_instance;
@@ -112,7 +112,7 @@
{
if (_networking && !_network_server) return;
Backup<CompanyByte> cur_company(_current_company, company);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Suspend();
cur_company.Restore();
@@ -201,7 +201,7 @@
}
/* Queue the event */
Backup<CompanyByte> cur_company(_current_company, company);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
AIEventController::InsertEvent(event);
cur_company.Restore();
@@ -247,7 +247,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
Backup<CompanyByte> cur_company(_current_company, company);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Save();
cur_company.Restore();
} else {
@@ -261,7 +261,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
Backup<CompanyByte> cur_company(_current_company, company);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Load(version);
cur_company.Restore();
} else {