Show time and in game date of game load in desync/crash logs
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@@ -25,6 +25,10 @@ extern uint32 _scaled_tick_counter;
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extern DateTicksScaled _scaled_date_ticks;
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extern uint32 _quit_after_days;
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extern YearMonthDay _game_load_cur_date_ymd;
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extern DateFract _game_load_date_fract;
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extern uint8 _game_load_tick_skip_counter;
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void SetDate(Date date, DateFract fract);
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void ConvertDateToYMD(Date date, YearMonthDay *ymd);
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Date ConvertYMDToDate(Year year, Month month, Day day);
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