Show time and in game date of game load in desync/crash logs
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@@ -83,6 +83,10 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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_road_layout_change_counter = 0;
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_game_events_since_load = (GameEventFlags) 0;
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_game_events_overall = (GameEventFlags) 0;
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_game_load_cur_date_ymd = { 0, 0, 0 };
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_game_load_date_fract = 0;
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_game_load_tick_skip_counter = 0;
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_game_load_time = 0;
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_loadgame_DBGL_data.clear();
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if (reset_settings) MakeNewgameSettingsLive();
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