Show time and in game date of game load in desync/crash logs
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@@ -3737,6 +3737,11 @@ bool AfterLoadGame()
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AfterLoad_LinkGraphPauseControl();
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}
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_game_load_cur_date_ymd = _cur_date_ymd;
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_game_load_date_fract = _date_fract;
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_game_load_tick_skip_counter = _tick_skip_counter;
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_game_load_time = time(nullptr);
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return true;
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}
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