(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
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@@ -23,7 +23,7 @@ struct Depot : DepotPool::PoolItem<&_depot_pool> {
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char *name;
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TileIndex xy;
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uint16 town_cn; ///< The Nth depot for this town (consecutive number)
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uint16 town_cn; ///< The N-1th depot for this town (consecutive number)
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Date build_date; ///< Date of construction
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Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
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