Increase text buffer size in WriteSavegameInfo
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@@ -280,7 +280,7 @@ static void WriteSavegameInfo(const char *name)
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GamelogInfo(_load_check_data.gamelog_action, _load_check_data.gamelog_actions, &last_ottd_rev, &ever_modified, &removed_newgrfs);
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char buf[8192];
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char buf[65536];
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char *p = buf;
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p += seprintf(p, lastof(buf), "Name: %s\n", name);
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const char *type = "";
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