diff --git a/src/3rdparty/squirrel/squirrel/sqarray.h b/src/3rdparty/squirrel/squirrel/sqarray.h index 5c26352079..13ae11619c 100644 --- a/src/3rdparty/squirrel/squirrel/sqarray.h +++ b/src/3rdparty/squirrel/squirrel/sqarray.h @@ -17,9 +17,9 @@ public: return newarray; } #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) override; #endif - void Finalize(){ + void Finalize() override { _values.resize(0); } bool Get(const SQInteger nidx,SQObjectPtr &val) @@ -78,9 +78,13 @@ public: ShrinkIfNeeded(); return true; } - void Release() + void Release() override { - sq_delete(this,SQArray); + this->_sharedstate->DelayFinalFree(this); + } + void FinalFree() override + { + sq_delete(this, SQArray); } SQObjectPtrVec _values; }; diff --git a/src/3rdparty/squirrel/squirrel/sqclass.h b/src/3rdparty/squirrel/squirrel/sqclass.h index 895c053c24..4fb6ecbd97 100644 --- a/src/3rdparty/squirrel/squirrel/sqclass.h +++ b/src/3rdparty/squirrel/squirrel/sqclass.h @@ -59,7 +59,7 @@ public: } void Finalize(); #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable ** ); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); #endif SQInteger Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval); SQInstance *CreateInstance(); @@ -126,31 +126,33 @@ public: } return false; } - void Release() { + void Release() override { _uiRef++; try { if (_hook) { _hook(_userpointer,0);} } catch (...) { _uiRef--; if (_uiRef == 0) { - SQInteger size = _memsize; - this->~SQInstance(); - SQ_FREE(this, size); + this->_sharedstate->DelayFinalFree(this); } throw; } _uiRef--; if(_uiRef > 0) return; + this->_sharedstate->DelayFinalFree(this); + } + void FinalFree() override + { SQInteger size = _memsize; this->~SQInstance(); SQ_FREE(this, size); } - void Finalize(); + void Finalize() override; #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable ** ); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) override; #endif bool InstanceOf(SQClass *trg); - bool GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res); + bool GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res) override; SQClass *_class; SQUserPointer _userpointer; diff --git a/src/3rdparty/squirrel/squirrel/sqclosure.h b/src/3rdparty/squirrel/squirrel/sqclosure.h index a42dcd575a..8480fb8af2 100644 --- a/src/3rdparty/squirrel/squirrel/sqclosure.h +++ b/src/3rdparty/squirrel/squirrel/sqclosure.h @@ -32,7 +32,7 @@ public: bool Save(SQVM *v,SQUserPointer up,SQWRITEFUNC write); static bool Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &ret); #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); void Finalize(){_outervalues.resize(0); } #endif SQObjectPtr _env; @@ -66,7 +66,7 @@ public: bool Yield(SQVM *v); bool Resume(SQVM *v,SQInteger target); #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); void Finalize(){_stack.resize(0);_closure=_null_;} #endif SQObjectPtr _closure; @@ -106,7 +106,7 @@ public: sq_delete(this,SQNativeClosure); } #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); void Finalize(){_outervalues.resize(0);} #endif SQInteger _nparamscheck; diff --git a/src/3rdparty/squirrel/squirrel/sqobject.cpp b/src/3rdparty/squirrel/squirrel/sqobject.cpp index d48baca1e9..a113f316de 100644 --- a/src/3rdparty/squirrel/squirrel/sqobject.cpp +++ b/src/3rdparty/squirrel/squirrel/sqobject.cpp @@ -486,104 +486,81 @@ bool SQFunctionProto::Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr #ifndef NO_GARBAGE_COLLECTOR -#define START_MARK() if(!(_uiRef&MARK_FLAG)){ \ - _uiRef|=MARK_FLAG; - -#define END_MARK() RemoveFromChain(&_sharedstate->_gc_chain, this); \ - AddToChain(chain, this); } - -void SQVM::Mark(SQCollectable **chain) +void SQVM::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - SQSharedState::MarkObject(_lasterror,chain); - SQSharedState::MarkObject(_errorhandler,chain); - SQSharedState::MarkObject(_debughook,chain); - SQSharedState::MarkObject(_roottable, chain); - SQSharedState::MarkObject(temp_reg, chain); - for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::MarkObject(_stack[i], chain); - for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::MarkObject(_vargsstack[j], chain); - for(SQInteger k = 0; k < _callsstacksize; k++) SQSharedState::MarkObject(_callsstack[k]._closure, chain); - END_MARK() + SQSharedState::EnqueueMarkObject(_lasterror,queue); + SQSharedState::EnqueueMarkObject(_errorhandler,queue); + SQSharedState::EnqueueMarkObject(_debughook,queue); + SQSharedState::EnqueueMarkObject(_roottable, queue); + SQSharedState::EnqueueMarkObject(temp_reg, queue); + for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::EnqueueMarkObject(_stack[i], queue); + for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::EnqueueMarkObject(_vargsstack[j], queue); + for(SQInteger k = 0; k < _callsstacksize; k++) SQSharedState::EnqueueMarkObject(_callsstack[k]._closure, queue); } -void SQArray::Mark(SQCollectable **chain) +void SQArray::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - SQInteger len = _values.size(); - for(SQInteger i = 0;i < len; i++) SQSharedState::MarkObject(_values[i], chain); - END_MARK() -} -void SQTable::Mark(SQCollectable **chain) -{ - START_MARK() - if(_delegate) _delegate->Mark(chain); - SQInteger len = _numofnodes; - for(SQInteger i = 0; i < len; i++){ - SQSharedState::MarkObject(_nodes[i].key, chain); - SQSharedState::MarkObject(_nodes[i].val, chain); - } - END_MARK() + SQInteger len = _values.size(); + for(SQInteger i = 0;i < len; i++) SQSharedState::EnqueueMarkObject(_values[i], queue); } -void SQClass::Mark(SQCollectable **chain) +void SQTable::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - _members->Mark(chain); - if(_base) _base->Mark(chain); - SQSharedState::MarkObject(_attributes, chain); - for(SQUnsignedInteger i =0; i< _defaultvalues.size(); i++) { - SQSharedState::MarkObject(_defaultvalues[i].val, chain); - SQSharedState::MarkObject(_defaultvalues[i].attrs, chain); - } - for(SQUnsignedInteger j =0; j< _methods.size(); j++) { - SQSharedState::MarkObject(_methods[j].val, chain); - SQSharedState::MarkObject(_methods[j].attrs, chain); - } - for(SQUnsignedInteger k =0; k< _metamethods.size(); k++) { - SQSharedState::MarkObject(_metamethods[k], chain); - } - END_MARK() + if(_delegate) queue.Enqueue(_delegate); + SQInteger len = _numofnodes; + for(SQInteger i = 0; i < len; i++){ + SQSharedState::EnqueueMarkObject(_nodes[i].key, queue); + SQSharedState::EnqueueMarkObject(_nodes[i].val, queue); + } } -void SQInstance::Mark(SQCollectable **chain) +void SQClass::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - _class->Mark(chain); - SQUnsignedInteger nvalues = _class->_defaultvalues.size(); - for(SQUnsignedInteger i =0; i< nvalues; i++) { - SQSharedState::MarkObject(_values[i], chain); - } - END_MARK() + queue.Enqueue(_members); + if(_base) queue.Enqueue(_base); + SQSharedState::EnqueueMarkObject(_attributes, queue); + for(SQUnsignedInteger i =0; i< _defaultvalues.size(); i++) { + SQSharedState::EnqueueMarkObject(_defaultvalues[i].val, queue); + SQSharedState::EnqueueMarkObject(_defaultvalues[i].attrs, queue); + } + for(SQUnsignedInteger j =0; j< _methods.size(); j++) { + SQSharedState::EnqueueMarkObject(_methods[j].val, queue); + SQSharedState::EnqueueMarkObject(_methods[j].attrs, queue); + } + for(SQUnsignedInteger k =0; k< _metamethods.size(); k++) { + SQSharedState::EnqueueMarkObject(_metamethods[k], queue); + } } -void SQGenerator::Mark(SQCollectable **chain) +void SQInstance::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::MarkObject(_stack[i], chain); - for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::MarkObject(_vargsstack[j], chain); - SQSharedState::MarkObject(_closure, chain); - END_MARK() + queue.Enqueue(_class); + SQUnsignedInteger nvalues = _class->_defaultvalues.size(); + for(SQUnsignedInteger i =0; i< nvalues; i++) { + SQSharedState::EnqueueMarkObject(_values[i], queue); + } } -void SQClosure::Mark(SQCollectable **chain) +void SQGenerator::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::MarkObject(_outervalues[i], chain); - for(SQUnsignedInteger i = 0; i < _defaultparams.size(); i++) SQSharedState::MarkObject(_defaultparams[i], chain); - END_MARK() + for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::EnqueueMarkObject(_stack[i], queue); + for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::EnqueueMarkObject(_vargsstack[j], queue); + SQSharedState::EnqueueMarkObject(_closure, queue); } -void SQNativeClosure::Mark(SQCollectable **chain) +void SQClosure::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) { - START_MARK() - for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::MarkObject(_outervalues[i], chain); - END_MARK() + for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::EnqueueMarkObject(_outervalues[i], queue); + for(SQUnsignedInteger i = 0; i < _defaultparams.size(); i++) SQSharedState::EnqueueMarkObject(_defaultparams[i], queue); } -void SQUserData::Mark(SQCollectable **chain){ - START_MARK() - if(_delegate) _delegate->Mark(chain); - END_MARK() +void SQNativeClosure::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) +{ + for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::EnqueueMarkObject(_outervalues[i], queue); +} + +void SQUserData::EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue){ + if(_delegate) queue.Enqueue(_delegate); } void SQCollectable::UnMark() { _uiRef&=~MARK_FLAG; } diff --git a/src/3rdparty/squirrel/squirrel/sqobject.h b/src/3rdparty/squirrel/squirrel/sqobject.h index d71e515a8d..9212766eef 100644 --- a/src/3rdparty/squirrel/squirrel/sqobject.h +++ b/src/3rdparty/squirrel/squirrel/sqobject.h @@ -2,6 +2,7 @@ #ifndef _SQOBJECT_H_ #define _SQOBJECT_H_ +#include #include "squtils.h" #define SQ_CLOSURESTREAM_HEAD (('S'<<24)|('Q'<<16)|('I'<<8)|('R')) @@ -344,11 +345,54 @@ struct SQCollectable : public SQRefCounted { SQCollectable *_prev; SQSharedState *_sharedstate; virtual void Release()=0; - virtual void Mark(SQCollectable **chain)=0; + virtual void EnqueueMarkObjectForChildren(class SQGCMarkerQueue &queue)=0; void UnMark(); virtual void Finalize()=0; static void AddToChain(SQCollectable **chain,SQCollectable *c); static void RemoveFromChain(SQCollectable **chain,SQCollectable *c); + + /** + * Helper to perform the final memory freeing of this instance. Since the destructor might + * release more objects, this can cause a very deep recursion. As such, the calls to this + * are to be done via _sharedstate->DelayFinalFree which ensures the calls to this method + * are done in an iterative instead of recursive approach. + */ + virtual void FinalFree() {} +}; + +/** + * Helper container for state to change the garbage collection from a recursive to an iterative approach. + * The iterative approach provides effectively a depth first search approach. + */ +class SQGCMarkerQueue { + std::vector stack; ///< The elements to still process, with the most recent elements at the back. +public: + /** Whether there are any elements left to process. */ + bool IsEmpty() { return this->stack.empty(); } + + /** + * Remove the most recently added element from the queue. + * Removal when the queue is empty results in undefined behaviour. + */ + SQCollectable *Pop() + { + SQCollectable *collectable = this->stack.back(); + this->stack.pop_back(); + return collectable; + } + + /** + * Add a collectable to the queue, but only when it has not been marked yet. + * When adding it to the queue, the collectable will be marked, so subsequent calls + * will not add it again. + */ + void Enqueue(SQCollectable *collectable) + { + if ((collectable->_uiRef & MARK_FLAG) == 0) { + collectable->_uiRef |= MARK_FLAG; + this->stack.push_back(collectable); + } + } }; diff --git a/src/3rdparty/squirrel/squirrel/sqstate.cpp b/src/3rdparty/squirrel/squirrel/sqstate.cpp index 8233ad1789..31345d6640 100644 --- a/src/3rdparty/squirrel/squirrel/sqstate.cpp +++ b/src/3rdparty/squirrel/squirrel/sqstate.cpp @@ -99,6 +99,7 @@ SQSharedState::SQSharedState() _notifyallexceptions = false; _scratchpad=NULL; _scratchpadsize=0; + _collectable_free_processing = false; #ifndef NO_GARBAGE_COLLECTOR _gc_chain=NULL; #endif @@ -226,20 +227,48 @@ SQInteger SQSharedState::GetMetaMethodIdxByName(const SQObjectPtr &name) return -1; } +/** + * Helper function that is to be used instead of calling FinalFree directly on the instance, + * so the frees can happen iteratively. This as in the FinalFree the references to any other + * objects are released, which can cause those object to be freed yielding a potentially + * very deep stack in case of for example a link list. + * + * This is done internally by a vector onto which the to be freed instances are pushed. When + * this is called when not already processing, this method will actually call the FinalFree + * function which might cause more elements to end up in the queue which this method then + * picks up continueing until it has processed all instances in that queue. + * @param collectable The collectable to (eventually) free. + */ +void SQSharedState::DelayFinalFree(SQCollectable *collectable) +{ + this->_collectable_free_queue.push_back(collectable); + + if (!this->_collectable_free_processing) { + this->_collectable_free_processing = true; + while (!this->_collectable_free_queue.empty()) { + SQCollectable *collectable = this->_collectable_free_queue.back(); + this->_collectable_free_queue.pop_back(); + collectable->FinalFree(); + } + this->_collectable_free_processing = false; + } +} + + #ifndef NO_GARBAGE_COLLECTOR -void SQSharedState::MarkObject(SQObjectPtr &o,SQCollectable **chain) +void SQSharedState::EnqueueMarkObject(SQObjectPtr &o,SQGCMarkerQueue &queue) { switch(type(o)){ - case OT_TABLE:_table(o)->Mark(chain);break; - case OT_ARRAY:_array(o)->Mark(chain);break; - case OT_USERDATA:_userdata(o)->Mark(chain);break; - case OT_CLOSURE:_closure(o)->Mark(chain);break; - case OT_NATIVECLOSURE:_nativeclosure(o)->Mark(chain);break; - case OT_GENERATOR:_generator(o)->Mark(chain);break; - case OT_THREAD:_thread(o)->Mark(chain);break; - case OT_CLASS:_class(o)->Mark(chain);break; - case OT_INSTANCE:_instance(o)->Mark(chain);break; + case OT_TABLE:queue.Enqueue(_table(o));break; + case OT_ARRAY:queue.Enqueue(_array(o));break; + case OT_USERDATA:queue.Enqueue(_userdata(o));break; + case OT_CLOSURE:queue.Enqueue(_closure(o));break; + case OT_NATIVECLOSURE:queue.Enqueue(_nativeclosure(o));break; + case OT_GENERATOR:queue.Enqueue(_generator(o));break; + case OT_THREAD:queue.Enqueue(_thread(o));break; + case OT_CLASS:queue.Enqueue(_class(o));break; + case OT_INSTANCE:queue.Enqueue(_instance(o));break; default: break; //shutup compiler } } @@ -248,27 +277,36 @@ void SQSharedState::MarkObject(SQObjectPtr &o,SQCollectable **chain) SQInteger SQSharedState::CollectGarbage(SQVM *vm) { SQInteger n=0; - SQCollectable *tchain=NULL; SQVM *vms = _thread(_root_vm); - vms->Mark(&tchain); + SQGCMarkerQueue queue; + queue.Enqueue(vms); #ifdef WITH_ASSERT SQInteger x = _table(_thread(_root_vm)->_roottable)->CountUsed(); #endif - _refs_table.Mark(&tchain); - MarkObject(_registry,&tchain); - MarkObject(_consts,&tchain); - MarkObject(_metamethodsmap,&tchain); - MarkObject(_table_default_delegate,&tchain); - MarkObject(_array_default_delegate,&tchain); - MarkObject(_string_default_delegate,&tchain); - MarkObject(_number_default_delegate,&tchain); - MarkObject(_generator_default_delegate,&tchain); - MarkObject(_thread_default_delegate,&tchain); - MarkObject(_closure_default_delegate,&tchain); - MarkObject(_class_default_delegate,&tchain); - MarkObject(_instance_default_delegate,&tchain); - MarkObject(_weakref_default_delegate,&tchain); + _refs_table.EnqueueMarkObject(queue); + EnqueueMarkObject(_registry,queue); + EnqueueMarkObject(_consts,queue); + EnqueueMarkObject(_metamethodsmap,queue); + EnqueueMarkObject(_table_default_delegate,queue); + EnqueueMarkObject(_array_default_delegate,queue); + EnqueueMarkObject(_string_default_delegate,queue); + EnqueueMarkObject(_number_default_delegate,queue); + EnqueueMarkObject(_generator_default_delegate,queue); + EnqueueMarkObject(_thread_default_delegate,queue); + EnqueueMarkObject(_closure_default_delegate,queue); + EnqueueMarkObject(_class_default_delegate,queue); + EnqueueMarkObject(_instance_default_delegate,queue); + EnqueueMarkObject(_weakref_default_delegate,queue); + + SQCollectable *tchain=NULL; + + while (!queue.IsEmpty()) { + SQCollectable *q = queue.Pop(); + q->EnqueueMarkObjectForChildren(queue); + SQCollectable::RemoveFromChain(&_gc_chain, q); + SQCollectable::AddToChain(&tchain, q); + } SQCollectable *t = _gc_chain; SQCollectable *nx = NULL; @@ -357,12 +395,12 @@ RefTable::~RefTable() } #ifndef NO_GARBAGE_COLLECTOR -void RefTable::Mark(SQCollectable **chain) +void RefTable::EnqueueMarkObject(SQGCMarkerQueue &queue) { RefNode *nodes = (RefNode *)_nodes; for(SQUnsignedInteger n = 0; n < _numofslots; n++) { if(type(nodes->obj) != OT_NULL) { - SQSharedState::MarkObject(nodes->obj,chain); + SQSharedState::EnqueueMarkObject(nodes->obj,queue); } nodes++; } diff --git a/src/3rdparty/squirrel/squirrel/sqstate.h b/src/3rdparty/squirrel/squirrel/sqstate.h index da6bf9ae64..547e6de47d 100644 --- a/src/3rdparty/squirrel/squirrel/sqstate.h +++ b/src/3rdparty/squirrel/squirrel/sqstate.h @@ -34,7 +34,7 @@ struct RefTable { void AddRef(SQObject &obj); SQBool Release(SQObject &obj); #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObject(SQGCMarkerQueue &queue); #endif void Finalize(); private: @@ -61,9 +61,10 @@ struct SQSharedState public: SQChar* GetScratchPad(SQInteger size); SQInteger GetMetaMethodIdxByName(const SQObjectPtr &name); + void DelayFinalFree(SQCollectable *collectable); #ifndef NO_GARBAGE_COLLECTOR SQInteger CollectGarbage(SQVM *vm); - static void MarkObject(SQObjectPtr &o,SQCollectable **chain); + static void EnqueueMarkObject(SQObjectPtr &o,SQGCMarkerQueue &queue); #endif SQObjectPtrVec *_metamethods; SQObjectPtr _metamethodsmap; @@ -74,6 +75,10 @@ public: SQObjectPtr _registry; SQObjectPtr _consts; SQObjectPtr _constructoridx; + /** Queue to make freeing of collectables iterative. */ + std::vector _collectable_free_queue; + /** Whether someone is already processing the _collectable_free_queue. */ + bool _collectable_free_processing; #ifndef NO_GARBAGE_COLLECTOR SQCollectable *_gc_chain; #endif diff --git a/src/3rdparty/squirrel/squirrel/sqtable.h b/src/3rdparty/squirrel/squirrel/sqtable.h index 52d9ba41ab..fad2fdc605 100644 --- a/src/3rdparty/squirrel/squirrel/sqtable.h +++ b/src/3rdparty/squirrel/squirrel/sqtable.h @@ -50,7 +50,7 @@ public: newtable->_delegate = NULL; return newtable; } - void Finalize(); + void Finalize() override; SQTable *Clone(); ~SQTable() { @@ -60,7 +60,7 @@ public: SQ_FREE(_nodes, _numofnodes * sizeof(_HashNode)); } #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue) override; #endif inline _HashNode *_Get(const SQObjectPtr &key,SQHash hash) { @@ -81,7 +81,11 @@ public: SQInteger CountUsed(){ return _usednodes;} void Clear(); - void Release() + void Release() override + { + this->_sharedstate->DelayFinalFree(this); + } + void FinalFree() override { sq_delete(this, SQTable); } diff --git a/src/3rdparty/squirrel/squirrel/squserdata.h b/src/3rdparty/squirrel/squirrel/squserdata.h index 3bf1a9dbad..ca4933de2d 100644 --- a/src/3rdparty/squirrel/squirrel/squserdata.h +++ b/src/3rdparty/squirrel/squirrel/squserdata.h @@ -18,7 +18,7 @@ struct SQUserData : SQDelegable return ud; } #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); void Finalize(){SetDelegate(NULL);} #endif void Release() { diff --git a/src/3rdparty/squirrel/squirrel/sqvm.h b/src/3rdparty/squirrel/squirrel/sqvm.h index 9c8e986fbc..dbfe2309c7 100644 --- a/src/3rdparty/squirrel/squirrel/sqvm.h +++ b/src/3rdparty/squirrel/squirrel/sqvm.h @@ -113,7 +113,7 @@ public: #endif #ifndef NO_GARBAGE_COLLECTOR - void Mark(SQCollectable **chain); + void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue); #endif void Finalize(); void GrowCallStack() { diff --git a/src/group_gui.cpp b/src/group_gui.cpp index 8ebef08457..606b5fe415 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -48,7 +48,6 @@ static const NWidgetPart _nested_group_widgets[] = { NWidget(NWID_HORIZONTAL), /* left part */ NWidget(NWID_VERTICAL), - NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_ALL_VEHICLES), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_DEFAULT_VEHICLES), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), @@ -56,22 +55,22 @@ static const NWidgetPart _nested_group_widgets[] = { SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_GROUP_SCROLLBAR), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 1), SetMinimalTextLines(3, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), EndContainer(), NWidget(NWID_HORIZONTAL), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP), SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_DELETE_GROUP), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_DELETE_GROUP), SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_RENAME_GROUP), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_RENAME_GROUP), SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_LIVERY_GROUP), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_LIVERY_GROUP), SetDataTip(SPR_GROUP_LIVERY_TRAIN, STR_GROUP_LIVERY_TOOLTIP), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_COLLAPSE_ALL_GROUPS), SetFill(0, 1), + NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_COLLAPSE_ALL_GROUPS), SetDataTip(STR_GROUP_COLLAPSE_ALL, STR_GROUP_COLLAPSE_ALL), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_EXPAND_ALL_GROUPS), SetFill(0, 1), + NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_EXPAND_ALL_GROUPS), SetDataTip(STR_GROUP_EXPAND_ALL, STR_GROUP_EXPAND_ALL), - NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), EndContainer(), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_REPLACE_PROTECTION), SetFill(0, 1), + NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 0), EndContainer(), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_REPLACE_PROTECTION), SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP), EndContainer(), EndContainer(), @@ -96,14 +95,14 @@ static const NWidgetPart _nested_group_widgets[] = { EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1), + NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP), - NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(), - NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1), + NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetResize(1, 0), EndContainer(), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_STOP_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_START_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), @@ -264,7 +263,7 @@ private: this->column_size[VGC_NUMBER] = GetStringBoundingBox(STR_GROUP_COUNT_WITH_SUBGROUP); this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NUMBER].height); - this->tiny_step_height += WD_MATRIX_TOP; + this->tiny_step_height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; return WD_FRAMERECT_LEFT + 8 + this->column_size[VGC_FOLD].width + 2 + @@ -290,7 +289,7 @@ private: { /* Highlight the group if a vehicle is dragged over it */ if (g_id == this->group_over) { - GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][7]); + GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP + 1, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - 1, _colour_gradient[COLOUR_GREY][7]); } if (g_id == NEW_GROUP) return; @@ -462,7 +461,7 @@ public: resize->height = this->tiny_step_height; /* Minimum height is the height of the list widget minus all and default vehicles... */ - size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - 2 * this->tiny_step_height; + size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height); /* ... minus the buttons at the bottom ... */ uint max_icon_height = GetSpriteSize(this->GetWidget(WID_GL_CREATE_GROUP)->widget_data).height; @@ -505,11 +504,6 @@ public: *size = maxdim(*size, d); break; } - - case WID_GL_INFO: { - size->height = (FONT_HEIGHT_NORMAL * 3) + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; - break; - } } } @@ -642,11 +636,11 @@ public: { switch (widget) { case WID_GL_ALL_VEHICLES: - DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, ALL_GROUP); + DrawGroupInfo(r.top, r.left, r.right, ALL_GROUP); break; case WID_GL_DEFAULT_VEHICLES: - DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, DEFAULT_GROUP); + DrawGroupInfo(r.top, r.left, r.right, DEFAULT_GROUP); break; case WID_GL_INFO: { @@ -674,7 +668,7 @@ public: } case WID_GL_LIST_GROUP: { - int y1 = r.top + WD_FRAMERECT_TOP; + int y1 = r.top; int max = std::min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size()); for (int i = this->group_sb->GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index 80d24bef0f..127a691440 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -1008,6 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Acelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Marque esta caixa para permitir que o OpenTTD tente usar a aceleração de hardware. Qualquer mudança nesta configuração só será aplicada após reiniciar o jogo. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}A configuração só terá efeito após reiniciar o jogo +STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marque esta caixa para habilitar o v-sync na tela. Qualquer mudança nesta configuração só será aplicada após reiniciar o jogo. Só funciona com a aceleração de hardware habilitada STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho da interface STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecione o tamanho de elemento de interface a ser usado diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index cb35a5f232..4d80b1e322 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -1008,6 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Accelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Seleccioneu aquesta opció per permetre que l'OpenTTD provi d'usar acceleració per maquinari. Si es canvia l'opció, s'aplicarà quan es reiniciï el programa. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}La configuració tindrà efecte quan es reiniciï el programa. +STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Selecciona aquesta casella per activar la sincronització vertical de la pantalla. Els canvis s'aplicaran quan es reiniciï el programa. Només funciona si s'activa l'acceleració per maquinari. STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Mida de la interfície STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Escull la mida dels elements de la interfície diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index 7f2b657b76..c393849837 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -1071,6 +1071,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardvere STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Bekapcsolásával az OpenTTD hardveres gyorsítást próbál alkalmazni. A beállítás csak a játék újraindítása után lép érvénybe. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Ez a beállítás csak a játék újraindítása után lép érvénybe +STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync (Vertikális Szinkronizáció) +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Jelöld be ezt a négyzetet hogy engedélyezd a v-sync-et. A változtatás csak a játék újraindítása után fog érvényesülni. Kizárólag hardware gyorsítással működik! STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Felület mérete STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Használni kívánt felületméret kiválasztása @@ -1204,6 +1206,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Beállí STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Szűrő kifejezés: STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Összes szétnyitása STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Összes összecsukása +STR_CONFIG_SETTING_RESET_ALL :{BLACK}Visszaállítja az összes értéket STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(leírás nem elérhető) STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Alapértelmezett érték: {ORANGE}{STRING} STR_CONFIG_SETTING_TYPE :{LTBLUE}Beállítás típusa: {ORANGE}{STRING} @@ -1212,6 +1215,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Játék beáll STR_CONFIG_SETTING_TYPE_GAME_INGAME :Játék beállítás (mentésben tárolva; csak a jelenlegi játékot befolyásolja) STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Vállalat beállítás (mentésben tárolva; csak az új játékokat befolyásolja) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Vállalat beállítás (mentésben tárolva; csak a jelenlegi vállalatot befolyásolja) +STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Figyelem! +STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Ez a művelet minden játékbeállítást visszaállít.{}Biztos, hogy folytatni akarja a műveletet? STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategória: STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Típus: diff --git a/src/lang/korean.txt b/src/lang/korean.txt index e1eb14a97d..b6657a8210 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -2019,38 +2019,38 @@ STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :종종 두 역 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :속력 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :속력를 표시할 때 선택한 단위를 사용하여 나타냅니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :임페리얼법 (mph) +STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :야드파운드법 (mph) STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :미터법 (km/h) STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :국제표준규격 (m/s) STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :게임 단위 (칸/일) STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :차량의 힘 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :출력할 차량의 힘 단위를 선택합니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :임페리얼법 (마력) +STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :야드파운드법 (마력) STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :미터법 (마력) STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :국제표준규격 (kW) STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :무게 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :무게를 표시할 때 선택한 단위를 사용하여 나타냅니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :임페리얼법 (미국 톤) +STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :야드파운드법 (미국 톤) STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :미터법 (톤) STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :국제표준규격 (kg) STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :부피 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :부피를 표시할 때 선택한 단위를 사용하여 나타냅니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :임페리얼법 (갤런) +STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :야드파운드법 (갤런) STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :미터법 (리터) STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :국제표준규격 (m³) STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :견인 효과 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :견인 효과(견인력)를 표시할 때 선택한 단위를 사용하여 나타냅니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :임페리얼법 (파운드중) +STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :야드파운드법 (파운드중) STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :미터법 (kgf) STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :국제표준규격 (kN) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :높이 단위: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :높이를 표시할 때 선택한 단위를 사용하여 나타냅니다. -STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :임페리얼법 (ft) +STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :야드파운드법 (ft) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :미터법 (m) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :국제표준규격 (m) diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 224b745090..c23b220f67 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -1387,6 +1387,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Przyspie STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Zaznacz to pole, aby zezwolić OpenTTD na użycie przyspieszenia sprzętowego. Ustawienia zostaną zastosowane dopiero po ponownym uruchomieniu gry. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Ustawienie to zacznie obowiązywać dopiero po ponownym uruchomieniu gry. +STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}Synchronizacja pionowa +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaznacz to pole aby włączyć synchronizację pionową. Zmiany zostaną zastosowane po restarcie gry. Działa tylko z włączoną akceleracją sprzętową. STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Rozmiar interfejsu STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wybierz rozmiar elementów interfejsu @@ -1520,6 +1522,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Ustawien STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrowanie po frazie: STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Otwórz wszystko STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Zamknij wszystko +STR_CONFIG_SETTING_RESET_ALL :{BLACK}Zresetuj wszystkie ustawienia STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(wyjaśnienie niedostępne) STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Domyślna wartość: {ORANGE}{STRING} STR_CONFIG_SETTING_TYPE :{LTBLUE}Typ ustawienia: {ORANGE}{STRING} @@ -1528,6 +1531,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Ustawienie gry STR_CONFIG_SETTING_TYPE_GAME_INGAME :Ustawienie gry (przechowywane w pliku zapisu; ma wpływ tylko na aktualną grę) STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Ustawienie firmy (przechowywane w plikach zapisu; ma wpływ tylko na nowe gry) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Ustawienie firmy (przechowywane w pliku zapisu; ma wpływ tylko na aktualną firmę) +STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Uwaga! +STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Wszystkie ustawienia zostaną przywrócone do wartości domyślnych.{}Jesteś pewien czy chcesz kontynuować? STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategoria: STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Typ: @@ -2913,7 +2918,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Zbuduj p STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Ustaw boję, która może być użyta jako pkt. orientacyjny. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Zbuduj akwedukt. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony -STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek +STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek. Ctrl zaznacza obszar po przekątnej. # Ship depot construction window STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ukierunkowanie stoczni diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index f8c51e2862..176f273ede 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -3971,8 +3971,8 @@ STR_ORDERS_END_OF_SHARED_ORDERS :- - 共享调 STR_ORDER_NON_STOP :{BLACK}不停车 STR_ORDER_GO_TO :前往 STR_ORDER_GO_NON_STOP_TO :不停车前往 -STR_ORDER_GO_VIA :通过 -STR_ORDER_GO_NON_STOP_VIA :前往不停车 +STR_ORDER_GO_VIA :经由 +STR_ORDER_GO_NON_STOP_VIA :经由(不停车) STR_ORDER_TOOLTIP_NON_STOP :{BLACK}改变当前选中车站停车时的执行动作 STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}装满任意货物 @@ -4665,7 +4665,7 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}在{DATE # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}不能让列车冒险通过信号... STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}不能命令列车调头... -STR_ERROR_TRAIN_START_NO_POWER :木有接触网! +STR_ERROR_TRAIN_START_NO_POWER :没有接触网! STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}车辆无法调头... diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index c67e195a10..b28c7c518b 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -316,7 +316,7 @@ STR_SORT_BY_RANGE :Alcance STR_SORT_BY_POPULATION :Población STR_SORT_BY_RATING :Calificación STR_SORT_BY_NUM_VEHICLES :Número de vehículos -STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Beneficios total del último año +STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Beneficio total del último año STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Beneficio total este año STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Beneficio medio el año pasado STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Beneficio medio este año diff --git a/src/lang/tamil.txt b/src/lang/tamil.txt index be7f9e8ac6..63de526692 100644 --- a/src/lang/tamil.txt +++ b/src/lang/tamil.txt @@ -962,6 +962,7 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OpenTTD- STR_GAME_OPTIONS_RESOLUTION :{BLACK}திரையின் அளவு STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}திரை அளவினைத் தேர்ந்தெடுக்கவும் STR_GAME_OPTIONS_RESOLUTION_OTHER :மற்றவை +STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM} @@ -1697,6 +1698,7 @@ STR_FACE_LOAD :{BLACK}ஏற STR_FACE_LOAD_TOOLTIP :{BLACK}பிடித்த முகத்தினை பதிவேற்று STR_FACE_LOAD_DONE :{WHITE}உங்களுடைய பிடித்த முகம் OpenTTD உள்ளமைவு கோப்பிலிருந்து ஏற்றப்பட்டுள்ளது STR_FACE_FACECODE :{BLACK}விளையாடுபவர் முக எண் +STR_FACE_FACECODE_TOOLTIP :{BLACK}நிறுவனரின் முக எண்னை பார் மற்றும்/அல்லது அமை STR_FACE_FACECODE_CAPTION :{WHITE}நிறுவனரின் முக எண்னை பார் அல்லது அமை STR_FACE_FACECODE_SET :{WHITE}புதிய முக எண் குறி அமைக்கப்பட்டது STR_FACE_SAVE :{BLACK}சேமி @@ -2118,6 +2120,7 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :மேக்ல STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}இரயில்வே இருப்புப் பாதையினை கட்டவும். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும் STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}இரயில் பணிமனையினைக் (இரயில்களை வாங்க மற்றும் பழுதுபார்க்க) கட்டவும். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும் +STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}இரயில் தடத்தை வழிப்புள்ளியாக மாற்றும். வழிப்புள்ளிகளை இணைக்க Ctrl-ஐ அழுத்தவும். கட்டுமான/செலவு மதிப்பீட்டினை காட்டShift-ஐ அழுத்தவும். STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}இரயில் நிலையத்தினை கட்டவும். Ctrl அழுத்தினால் நிலையங்களினை இணைக்கலாம். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும் STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}இரயில்வே சிக்னல்களைக் கட்டவும். Ctrl அழுத்தினால் சிக்னல் வகைகளை மாற்றலாம்{}இரயில் தடத்தின்மேல் இழுத்தினால் சிக்னல்களை அமைக்கலாம். Ctrl அழுத்தினால் அடுத்த எணைப்பு வரை சிக்னல்கள் அமைக்கப்படும்{}Ctrl+Click அழுத்தினால் சிக்னல் தேர்ந்தெடுக்கும் திரை தெரியும்/மரையும். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும் STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}இரயில்வே பாலத்தினை கட்டவும். Shift அழுத்தினால் கட்டுமான/செலவு மதிப்பீடு காட்டப்படும் diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index 9abf5c105a..138efd0a94 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -8,6 +8,7 @@ /** @file network_chat_gui.cpp GUI for handling chat messages. */ #include /* va_list */ +#include #include "../stdafx.h" #include "../strings_func.h" @@ -44,12 +45,18 @@ struct ChatMessage { }; /* used for chat window */ -static ChatMessage *_chatmsg_list = nullptr; ///< The actual chat message list. +static std::deque _chatmsg_list; ///< The actual chat message list. static bool _chatmessage_dirty = false; ///< Does the chat message need repainting? static bool _chatmessage_visible = false; ///< Is a chat message visible. static bool _chat_tab_completion_active; ///< Whether tab completion is active. static uint MAX_CHAT_MESSAGES = 0; ///< The limit of chat messages to show. +/** + * Time the chat history was marked dirty. This is used to determine if expired + * messages have recently expired and should cause a redraw to hide them. + */ +static std::chrono::steady_clock::time_point _chatmessage_dirty_time; + /** * The chatbox grows from the bottom so the coordinates are pixels from * the left and pixels from the bottom. The height is the maximum height. @@ -58,17 +65,20 @@ static PointDimension _chatmsg_box; static uint8 *_chatmessage_backup = nullptr; ///< Backup in case text is moved. /** - * Count the chat messages. - * @return The number of chat messages. + * Test if there are any chat messages to display. + * @param show_all Set if all messages should be included, instead of unexpired only. + * @return True iff there are chat messages to display. */ -static inline uint GetChatMessageCount() +static inline bool HaveChatMessages(bool show_all) { - uint i = 0; - for (; i < MAX_CHAT_MESSAGES; i++) { - if (_chatmsg_list[i].message[0] == '\0') break; + if (show_all) return _chatmsg_list.size() != 0; + + auto now = std::chrono::steady_clock::now(); + for (auto &cmsg : _chatmsg_list) { + if (cmsg.remove_time >= now) return true; } - return i; + return false; } /** @@ -88,17 +98,16 @@ void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *m Utf8TrimString(buf, DRAW_STRING_BUFFER); - uint msg_count = GetChatMessageCount(); - if (MAX_CHAT_MESSAGES == msg_count) { - memmove(&_chatmsg_list[0], &_chatmsg_list[1], sizeof(_chatmsg_list[0]) * (msg_count - 1)); - msg_count = MAX_CHAT_MESSAGES - 1; + if (_chatmsg_list.size() == MAX_CHAT_MESSAGES) { + _chatmsg_list.pop_back(); } - ChatMessage *cmsg = &_chatmsg_list[msg_count++]; + ChatMessage *cmsg = &_chatmsg_list.emplace_front(); strecpy(cmsg->message, buf, lastof(cmsg->message)); cmsg->colour = (colour & TC_IS_PALETTE_COLOUR) ? colour : TC_WHITE; cmsg->remove_time = std::chrono::steady_clock::now() + std::chrono::seconds(duration); + _chatmessage_dirty_time = std::chrono::steady_clock::now(); _chatmessage_dirty = true; } @@ -115,15 +124,11 @@ void NetworkInitChatMessage() { MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height; - _chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height); + _chatmsg_list.clear(); _chatmsg_box.x = 10; _chatmsg_box.width = _settings_client.gui.network_chat_box_width_pct * _screen.width / 100; NetworkReInitChatBoxSize(); _chatmessage_visible = false; - - for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) { - _chatmsg_list[i].message[0] = '\0'; - } } /** Hide the chatbox */ @@ -168,6 +173,7 @@ void NetworkUndrawChatMessage() /* And make sure it is updated next time */ VideoDriver::GetInstance()->MakeDirty(x, y, width, height); + _chatmessage_dirty_time = std::chrono::steady_clock::now(); _chatmessage_dirty = true; } } @@ -175,21 +181,13 @@ void NetworkUndrawChatMessage() /** Check if a message is expired. */ void NetworkChatMessageLoop() { - for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) { - ChatMessage *cmsg = &_chatmsg_list[i]; - if (cmsg->message[0] == '\0') continue; - + auto now = std::chrono::steady_clock::now(); + for (auto &cmsg : _chatmsg_list) { /* Message has expired, remove from the list */ - if (std::chrono::steady_clock::now() > cmsg->remove_time) { - /* Move the remaining messages over the current message */ - if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1)); - - /* Mark the last item as empty */ - _chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0'; + if (now > cmsg.remove_time && _chatmessage_dirty_time < cmsg.remove_time) { + _chatmessage_dirty_time = now; _chatmessage_dirty = true; - - /* Go one item back, because we moved the array 1 to the left */ - i--; + break; } } } @@ -200,14 +198,16 @@ void NetworkDrawChatMessage() Blitter *blitter = BlitterFactory::GetCurrentBlitter(); if (!_chatmessage_dirty) return; + const Window *w = FindWindowByClass(WC_SEND_NETWORK_MSG); + bool show_all = (w != nullptr); + /* First undraw if needed */ NetworkUndrawChatMessage(); if (_iconsole_mode == ICONSOLE_FULL) return; /* Check if we have anything to draw at all */ - uint count = GetChatMessageCount(); - if (count == 0) return; + if (!HaveChatMessages(show_all)) return; int x = _chatmsg_box.x; int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height; @@ -229,9 +229,11 @@ void NetworkDrawChatMessage() _cur_dpi = &_screen; // switch to _screen painting + auto now = std::chrono::steady_clock::now(); int string_height = 0; - for (uint i = 0; i < count; i++) { - SetDParamStr(0, _chatmsg_list[i].message); + for (auto &cmsg : _chatmsg_list) { + if (!show_all && cmsg.remove_time < now) continue; + SetDParamStr(0, cmsg.message); string_height += GetStringLineCount(STR_JUST_RAW_STRING, width - 1) * FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING; } @@ -247,8 +249,9 @@ void NetworkDrawChatMessage() /* Paint the chat messages starting with the lowest at the bottom */ int ypos = bottom - 2; - for (int i = count - 1; i >= 0; i--) { - ypos = DrawStringMultiLine(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, top, ypos, _chatmsg_list[i].message, _chatmsg_list[i].colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - NETWORK_CHAT_LINE_SPACING; + for (auto &cmsg : _chatmsg_list) { + if (!show_all && cmsg.remove_time < now) continue; + ypos = DrawStringMultiLine(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, top, ypos, cmsg.message, cmsg.colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - NETWORK_CHAT_LINE_SPACING; if (ypos < top) break; } diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 2ae3e60617..9b4e96ed09 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -969,7 +969,7 @@ static const NWidgetPart _nested_network_game_widgets[] = { EndContainer(), NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS), NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5), - NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide + NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 0), SetMinimalTextLines(15, 24 + WD_PAR_VSEP_NORMAL), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL), NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),