Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type (#6988)
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committed by
Charles Pigott

parent
029c48cf4a
commit
1e5a6765d9
@@ -16,6 +16,7 @@
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#include "../../bridge_map.h"
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#include "../../strings_func.h"
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#include "../../date_func.h"
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#include "table/strings.h"
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#include "../../safeguards.h"
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@@ -135,11 +136,12 @@ static void _DoCommandReturnBuildBridge1(class ScriptInstance *instance)
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return ScriptObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
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}
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/* static */ char *ScriptBridge::GetName(BridgeID bridge_id)
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/* static */ char *ScriptBridge::GetName(BridgeID bridge_id, ScriptVehicle::VehicleType vehicle_type)
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{
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EnforcePrecondition(NULL, vehicle_type == ScriptVehicle::VT_ROAD || vehicle_type == ScriptVehicle::VT_RAIL || vehicle_type == ScriptVehicle::VT_WATER);
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if (!IsValidBridge(bridge_id)) return NULL;
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return GetString(::GetBridgeSpec(bridge_id)->transport_name[0]);
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return GetString(vehicle_type == ScriptVehicle::VT_WATER ? STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT : ::GetBridgeSpec(bridge_id)->transport_name[vehicle_type]);
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}
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/* static */ int32 ScriptBridge::GetMaxSpeed(BridgeID bridge_id)
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