Disable town noise limits in indifferent town tolerance mode
Instead of setting noise limit to 0
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@@ -435,9 +435,10 @@ public:
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/* only show the town noise, if the noise option is activated. */
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if (_settings_game.economy.station_noise_level) {
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uint16 max_noise = this->town->MaxTownNoise();
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SetDParam(0, this->town->noise_reached);
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SetDParam(1, this->town->MaxTownNoise());
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
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SetDParam(1, max_noise);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, max_noise == UINT16_MAX ? STR_TOWN_VIEW_NOISE_IN_TOWN_NO_LIMIT : STR_TOWN_VIEW_NOISE_IN_TOWN);
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}
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if (!this->town->text.empty()) {
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