Leave PLYP chunk unchanged when loading/saving server saves in non-MP

This commit is contained in:
Jonathan G Rennison
2022-11-17 00:40:12 +00:00
parent dc03bac241
commit 1e769d050f
4 changed files with 58 additions and 6 deletions

View File

@@ -475,6 +475,9 @@ static void ShutdownGame()
ClearSpecialEventsLog();
ClearDesyncMsgLog();
extern void UninitializeCompanies();
UninitializeCompanies();
_loaded_local_company = COMPANY_SPECTATOR;
_game_events_since_load = (GameEventFlags) 0;
_game_events_overall = (GameEventFlags) 0;