Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/release-windows.yml # src/autoreplace_gui.cpp # src/cargotype.cpp # src/company_base.h # src/company_cmd.cpp # src/company_gui.cpp # src/currency.h # src/date_gui.cpp # src/dropdown.cpp # src/dropdown_func.h # src/dropdown_type.h # src/game/game_gui.cpp # src/genworld.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/house.h # src/industry_gui.cpp # src/network/network_client.cpp # src/network/network_server.cpp # src/network/network_type.h # src/newgrf_class_func.h # src/newgrf_house.cpp # src/newgrf_roadstop.h # src/openttd.cpp # src/order_gui.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/screenshot_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/slider.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp # src/stdafx.h # src/survey.cpp # src/tile_map.h # src/town_cmd.cpp # src/town_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h
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@@ -163,7 +163,7 @@ void IterateSettingsTables(std::function<void(const SettingTable &, void *)> han
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for (auto &table : _generic_setting_tables) {
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handler(table, &_settings_game);
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}
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handler(_currency_settings, &_custom_currency);
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handler(_currency_settings, &GetCustomCurrency());
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handler(_company_settings, &_settings_client.company);
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}
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@@ -2766,7 +2766,7 @@ static void HandleSettingDescs(IniFile &generic_ini, SettingDescProc *proc, Sett
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proc(generic_ini, table, "patches", &_settings_newgame, only_startup);
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}
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proc(generic_ini, _currency_settings, "currency", &_custom_currency, only_startup);
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proc(generic_ini, _currency_settings, "currency", &GetCustomCurrency(), only_startup);
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proc(generic_ini, _company_settings, "company", &_settings_client.company, only_startup);
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}
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