Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/release-windows.yml # src/autoreplace_gui.cpp # src/cargotype.cpp # src/company_base.h # src/company_cmd.cpp # src/company_gui.cpp # src/currency.h # src/date_gui.cpp # src/dropdown.cpp # src/dropdown_func.h # src/dropdown_type.h # src/game/game_gui.cpp # src/genworld.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/house.h # src/industry_gui.cpp # src/network/network_client.cpp # src/network/network_server.cpp # src/network/network_type.h # src/newgrf_class_func.h # src/newgrf_house.cpp # src/newgrf_roadstop.h # src/openttd.cpp # src/order_gui.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/screenshot_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/slider.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp # src/stdafx.h # src/survey.cpp # src/tile_map.h # src/town_cmd.cpp # src/town_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h
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@@ -560,7 +560,7 @@ static void FormatGenericCurrency(StringBuilder builder, const CurrencySpec *spe
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}
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const char *separator = _settings_game.locale.digit_group_separator_currency.c_str();
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if (StrEmpty(separator)) separator = _currency->separator.c_str();
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if (StrEmpty(separator)) separator = GetCurrency().separator.c_str();
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if (StrEmpty(separator)) separator = _langpack.langpack->digit_group_separator_currency;
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FormatNumber(builder, number, separator);
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if (number_str != STR_NULL) {
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@@ -1578,11 +1578,11 @@ static void FormatString(StringBuilder builder, const char *str_arg, StringParam
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}
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case SCC_CURRENCY_SHORT: // {CURRENCY_SHORT}
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FormatGenericCurrency(builder, _currency, args.GetNextParameter<int64_t>(), true);
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FormatGenericCurrency(builder, &GetCurrency(), args.GetNextParameter<int64_t>(), true);
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break;
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case SCC_CURRENCY_LONG: // {CURRENCY_LONG}
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FormatGenericCurrency(builder, _currency, args.GetNextParameter<int64_t>(), false);
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FormatGenericCurrency(builder, &GetCurrency(), args.GetNextParameter<int64_t>(), false);
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break;
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case SCC_DATE_TINY: // {DATE_TINY}
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