Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/release-windows.yml # src/autoreplace_gui.cpp # src/cargotype.cpp # src/company_base.h # src/company_cmd.cpp # src/company_gui.cpp # src/currency.h # src/date_gui.cpp # src/dropdown.cpp # src/dropdown_func.h # src/dropdown_type.h # src/game/game_gui.cpp # src/genworld.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/house.h # src/industry_gui.cpp # src/network/network_client.cpp # src/network/network_server.cpp # src/network/network_type.h # src/newgrf_class_func.h # src/newgrf_house.cpp # src/newgrf_roadstop.h # src/openttd.cpp # src/order_gui.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/screenshot_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/slider.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp # src/stdafx.h # src/survey.cpp # src/tile_map.h # src/town_cmd.cpp # src/town_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h
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@@ -21,8 +21,8 @@
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#include "company_base.h"
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#include "company_func.h"
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#include "tilehighlight_func.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "dropdown_func.h"
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#include "dropdown_type.h"
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#include "gui.h"
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#include "gfx_func.h"
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#include "rail_map.h"
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@@ -643,7 +643,7 @@ static const TraceRestrictDropDownListSet *GetSortedCargoTypeDropDownListSet()
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*/
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static DropDownList GetGroupDropDownList(Owner owner, GroupID group_id, int &selected)
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{
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GUIGroupList list;
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GUIGroupOnlyList list;
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for (const Group *g : Group::Iterate()) {
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if (g->owner == owner && g->vehicle_type == VEH_TRAIN) {
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@@ -652,7 +652,7 @@ static DropDownList GetGroupDropDownList(Owner owner, GroupID group_id, int &sel
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}
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list.ForceResort();
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SortGUIGroupList(list);
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SortGUIGroupOnlyList(list);
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DropDownList dlist;
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selected = -1;
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