(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys. -Remove: [NoAI] AIBuoyList.
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@@ -13,6 +13,8 @@
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namespace SQConvert {
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/* Allow enums to be used as Squirrel parameters */
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template <> AIWaypoint::WaypointType GetParam(ForceType<AIWaypoint::WaypointType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIWaypoint::WaypointType)tmp; }
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template <> int Return<AIWaypoint::WaypointType>(HSQUIRRELVM vm, AIWaypoint::WaypointType res) { sq_pushinteger(vm, (int32)res); return 1; }
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template <> AIWaypoint::ErrorMessages GetParam(ForceType<AIWaypoint::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIWaypoint::ErrorMessages)tmp; }
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template <> int Return<AIWaypoint::ErrorMessages>(HSQUIRRELVM vm, AIWaypoint::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
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@@ -30,6 +32,9 @@ void SQAIWaypoint_Register(Squirrel *engine)
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SQAIWaypoint.PreRegister(engine, "AIBaseStation");
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SQAIWaypoint.AddConstructor<void (AIWaypoint::*)(), 1>(engine, "x");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::WAYPOINT_RAIL, "WAYPOINT_RAIL");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::WAYPOINT_BUOY, "WAYPOINT_BUOY");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::WAYPOINT_ANY, "WAYPOINT_ANY");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::ERR_WAYPOINT_BASE, "ERR_WAYPOINT_BASE");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT");
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SQAIWaypoint.DefSQConst(engine, AIWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS");
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@@ -42,6 +47,7 @@ void SQAIWaypoint_Register(Squirrel *engine)
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::IsValidWaypoint, "IsValidWaypoint", 2, ".i");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::GetWaypointID, "GetWaypointID", 2, ".i");
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SQAIWaypoint.DefSQStaticMethod(engine, &AIWaypoint::HasWaypointType, "HasWaypointType", 3, ".ii");
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SQAIWaypoint.PostRegister(engine);
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}
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