Linkgraph: Allow overriding distribution mode on a per-cargo basis, in game
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@@ -588,12 +588,14 @@ struct LinkGraphSettings {
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DistributionType distribution_mail; ///< distribution type for mail
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DistributionType distribution_armoured; ///< distribution type for armoured cargo class
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DistributionType distribution_default; ///< distribution type for all other goods
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DistributionType distribution_per_cargo[NUM_CARGO]; ///< per cargo distribution types
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uint8 accuracy; ///< accuracy when calculating things on the link graph. low accuracy => low running time
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uint8 demand_size; ///< influence of supply ("station size") on the demand function
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uint8 demand_distance; ///< influence of distance between stations on the demand function
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uint8 short_path_saturation; ///< percentage up to which short paths are saturated before saturating most capacious paths
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inline DistributionType GetDistributionType(CargoID cargo) const {
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if (this->distribution_per_cargo[cargo] != DT_PER_CARGO_DEFAULT) return this->distribution_per_cargo[cargo];
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if (IsCargoInClass(cargo, CC_PASSENGERS)) return this->distribution_pax;
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if (IsCargoInClass(cargo, CC_MAIL)) return this->distribution_mail;
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if (IsCargoInClass(cargo, CC_ARMOURED)) return this->distribution_armoured;
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