Fix: [Script] Incorrect value for GOAL_INVALID (#10436)
* Fix: [Script] Incorrect value for GOAL_INVALID * Cleanup: Remove unused static variable
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@@ -28,9 +28,9 @@ public:
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/**
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* The goal IDs.
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*/
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enum GoalID {
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enum GoalID : uint16 {
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/* Note: these values represent part of the in-game GoalID enum */
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GOAL_INVALID = ::INVALID_GOALTYPE, ///< An invalid goal id.
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GOAL_INVALID = ::INVALID_GOAL, ///< An invalid goal id.
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};
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/**
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