(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands.
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@@ -200,9 +200,10 @@ void RoadVehUpdateCache(RoadVehicle *v)
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*/
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CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!IsEngineBuildable(p1, VEH_ROAD, _current_company)) return_cmd_error(STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE);
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EngineID eid = GB(p1, 0, 16);
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if (!IsEngineBuildable(eid, VEH_ROAD, _current_company)) return_cmd_error(STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE);
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const Engine *e = Engine::Get(p1);
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const Engine *e = Engine::Get(eid);
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/* Engines without valid cargo should not be available */
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if (e->GetDefaultCargoType() == CT_INVALID) return CMD_ERROR;
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@@ -216,7 +217,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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if (HasTileRoadType(tile, ROADTYPE_TRAM) != HasBit(e->info.misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_ERROR_DEPOT_WRONG_DEPOT_TYPE);
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uint num_vehicles = 1 + CountArticulatedParts(p1, false);
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uint num_vehicles = 1 + CountArticulatedParts(eid, false);
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/* Allow for the front and the articulated parts */
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if (!Vehicle::CanAllocateItem(num_vehicles)) {
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@@ -254,7 +255,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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v->last_station_visited = INVALID_STATION;
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v->max_speed = rvi->max_speed;
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v->engine_type = (EngineID)p1;
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v->engine_type = eid;
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v->rcache.first_engine = INVALID_ENGINE; // needs to be set before first callback
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v->reliability = e->reliability;
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@@ -299,7 +300,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Road window
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}
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Company::Get(_current_company)->num_engines[p1]++;
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Company::Get(_current_company)->num_engines[eid]++;
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CheckConsistencyOfArticulatedVehicle(v);
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}
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