(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands.

This commit is contained in:
frosch
2010-04-13 19:10:08 +00:00
parent 088282bcf8
commit 1f28e232c3
4 changed files with 26 additions and 22 deletions

View File

@@ -688,10 +688,11 @@ static void AddRearEngineToMultiheadedTrain(Train *v)
*/
CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
EngineID eid = GB(p1, 0, 16);
/* Check if the engine-type is valid (for the company) */
if (!IsEngineBuildable(p1, VEH_TRAIN, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE);
if (!IsEngineBuildable(eid, VEH_TRAIN, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE);
const Engine *e = Engine::Get(p1);
const Engine *e = Engine::Get(eid);
const RailVehicleInfo *rvi = &e->u.rail;
CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
@@ -705,11 +706,11 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (!IsRailDepotTile(tile)) return CMD_ERROR;
if (!IsTileOwner(tile, _current_company)) return CMD_ERROR;
if (rvi->railveh_type == RAILVEH_WAGON) return CmdBuildRailWagon(p1, tile, flags);
if (rvi->railveh_type == RAILVEH_WAGON) return CmdBuildRailWagon(eid, tile, flags);
uint num_vehicles =
(rvi->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) +
CountArticulatedParts(p1, false);
CountArticulatedParts(eid, false);
/* Check if depot and new engine uses the same kind of tracks *
* We need to see if the engine got power on the tile to avoid eletric engines in non-electric depots */
@@ -747,7 +748,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
v->value = value.GetCost();
v->last_station_visited = INVALID_STATION;
v->engine_type = p1;
v->engine_type = eid;
v->tcache.first_engine = INVALID_ENGINE; // needs to be set before first callback
v->reliability = e->reliability;
@@ -792,7 +793,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Train window
}
Company::Get(_current_company)->num_engines[p1]++;
Company::Get(_current_company)->num_engines[eid]++;
CheckConsistencyOfArticulatedVehicle(v);
}