Merge branch 'master' into jgrpp-nrt
# Conflicts: # config.lib # src/core/bitmath_func.hpp # src/lang/korean.txt # src/main_gui.cpp # src/order_gui.cpp # src/script/api/script_object.cpp # src/station_cmd.cpp # src/video/cocoa/wnd_quartz.mm
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@@ -96,7 +96,7 @@ static bool IsStationAvailable(const StationSpec *statspec)
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return Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res);
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}
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void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
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}
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@@ -147,7 +147,7 @@ static const DiagDirection _place_depot_extra_dir[12] = {
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DIAGDIR_NW, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_NE,
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};
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void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@@ -188,7 +188,7 @@ static void PlaceRail_Waypoint(TileIndex tile)
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}
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}
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void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Failed()) return;
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@@ -308,7 +308,7 @@ static void PlaceRail_Bridge(TileIndex tile, Window *w)
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}
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/** Command callback for building a tunnel */
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void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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if (result.Succeeded()) {
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if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
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