Merge branch 'master' into jgrpp-nrt

# Conflicts:
#	config.lib
#	src/core/bitmath_func.hpp
#	src/lang/korean.txt
#	src/main_gui.cpp
#	src/order_gui.cpp
#	src/script/api/script_object.cpp
#	src/station_cmd.cpp
#	src/video/cocoa/wnd_quartz.mm
This commit is contained in:
Jonathan G Rennison
2019-09-18 01:18:28 +01:00
54 changed files with 285 additions and 162 deletions

View File

@@ -1051,7 +1051,7 @@ void ShowTownDirectory()
new TownDirectoryWindow(&_town_directory_desc);
}
void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
@@ -1059,7 +1059,7 @@ void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
}