Change link graph join and compression times to use scaled tick counter

This commit is contained in:
Jonathan G Rennison
2024-02-15 02:05:27 +00:00
parent edbbaeb5d9
commit 1f5b35fac4
15 changed files with 90 additions and 109 deletions

View File

@@ -120,6 +120,7 @@ void MusicLoop();
void CallWindowGameTickEvent();
bool HandleBootstrap();
void OnTick_Companies(bool main_tick);
void OnTick_LinkGraph();
extern void AfterLoadCompanyStats();
extern Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY);
@@ -2180,6 +2181,7 @@ void StateGameLoop()
CallLandscapeTick();
OnTick_Companies(true);
}
OnTick_LinkGraph();
TimerManager<TimerGameTick>::Elapsed(1);
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP);