Auto separation: Remove circular linked list, use new algorithm
This commit is contained in:
@@ -80,7 +80,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_IMPROVED_BREAKDOWNS, XSCF_NULL, 6, 6, "improved_breakdowns", nullptr, nullptr, nullptr },
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{ XSLFI_CONSIST_BREAKDOWN_FLAG, XSCF_NULL, 1, 1, "consist_breakdown_flag", nullptr, nullptr, nullptr },
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{ XSLFI_TT_WAIT_IN_DEPOT, XSCF_NULL, 1, 1, "tt_wait_in_depot", nullptr, nullptr, nullptr },
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{ XSLFI_AUTO_TIMETABLE, XSCF_NULL, 4, 4, "auto_timetables", nullptr, nullptr, nullptr },
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{ XSLFI_AUTO_TIMETABLE, XSCF_NULL, 5, 5, "auto_timetables", nullptr, nullptr, nullptr },
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{ XSLFI_VEHICLE_REPAIR_COST, XSCF_NULL, 2, 2, "vehicle_repair_cost", nullptr, nullptr, nullptr },
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{ XSLFI_ENH_VIEWPORT_PLANS, XSCF_IGNORABLE_ALL, 3, 3, "enh_viewport_plans", nullptr, nullptr, "PLAN" },
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{ XSLFI_INFRA_SHARING, XSCF_NULL, 2, 2, "infra_sharing", nullptr, nullptr, "CPDP" },
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@@ -609,6 +609,8 @@ static uint32 _cargo_loaded_at_xy;
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CargoPacketList _cpp_packets;
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std::map<VehicleID, CargoPacketList> _veh_cpp_packets;
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static uint32 _old_ahead_separation;
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/**
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* Make it possible to make the saveload tables "friends" of other classes.
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* @param vt the vehicle type. Can be VEH_END for the common vehicle description data
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@@ -752,8 +754,8 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
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SLE_CONDVAR(Vehicle, random_bits, SLE_UINT8, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, waiting_triggers, SLE_UINT8, SLV_2, SL_MAX_VERSION),
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SLE_CONDREF_X(Vehicle, ahead_separation, REF_VEHICLE, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)),
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SLE_CONDREF_X(Vehicle, behind_separation, REF_VEHICLE, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)),
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SLEG_CONDVAR_X(_old_ahead_separation, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)),
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SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, SLV_2, SL_MAX_VERSION),
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SLE_CONDNULL(2, SLV_2, SLV_69),
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@@ -1053,6 +1055,10 @@ void Load_VEHS()
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_veh_cpp_packets[index] = std::move(_cpp_packets);
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_cpp_packets.clear();
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}
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if (SlXvIsFeaturePresent(XSLFI_AUTO_TIMETABLE, 1, 4)) {
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SB(v->vehicle_flags, VF_SEPARATION_ACTIVE, 1, _old_ahead_separation ? 1 : 0);
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}
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}
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}
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@@ -11,6 +11,7 @@
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#include "../newgrf_engine.h"
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#include "../newgrf_roadtype.h"
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#include "../date_func.h"
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#include "../timetable.h"
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/* Helper for filling property tables */
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#define NIP(prop, base, variable, type, name) { name, (ptrdiff_t)cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type }
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@@ -131,18 +132,19 @@ class NIHVehicle : public NIHelper {
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print(buffer);
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}
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extern int SeparationBetween(Vehicle *v1, Vehicle *v2);
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if (v->AheadSeparation() != nullptr) {
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b = buffer + seprintf(buffer, lastof(buffer), " Ahead separation: %d ticks, %u, ", SeparationBetween(v, v->AheadSeparation()), v->AheadSeparation()->index);
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SetDParam(0, v->AheadSeparation()->index);
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if (HasBit(v->vehicle_flags, VF_SEPARATION_ACTIVE)) {
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std::vector<TimetableProgress> progress_array = PopulateSeparationState(v);
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if (!progress_array.empty()) {
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print("Separation state:");
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}
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for (const auto &info : progress_array) {
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b = buffer + seprintf(buffer, lastof(buffer), " %s [%d, %d, %d], %u, ",
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info.id == v->index ? "*" : " ", info.order_count, info.order_ticks, info.cumulative_ticks, info.id);
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SetDParam(0, info.id);
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b = GetString(b, STR_VEHICLE_NAME, lastof(buffer));
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b += seprintf(b, lastof(buffer), ", lateness: %d", Vehicle::Get(info.id)->lateness_counter);
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print(buffer);
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}
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if (v->BehindSeparation() != nullptr) {
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b = buffer + seprintf(buffer, lastof(buffer), " Behind separation: %d ticks, %u, ", SeparationBetween(v->BehindSeparation(), v), v->BehindSeparation()->index);
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SetDParam(0, v->BehindSeparation()->index);
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b = GetString(b, STR_VEHICLE_NAME, lastof(buffer));
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print(buffer);
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}
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seprintf(buffer, lastof(buffer), " Engine: %u", v->engine_type);
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@@ -12,9 +12,23 @@
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#include "date_type.h"
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#include "vehicle_type.h"
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#include <vector>
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#include <tuple>
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void ShowTimetableWindow(const Vehicle *v);
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void UpdateVehicleTimetable(Vehicle *v, bool travelling);
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void SetTimetableParams(int first_param, Ticks ticks);
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struct TimetableProgress {
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VehicleID id;
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int order_count;
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int order_ticks;
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int cumulative_ticks;
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bool IsValidForSeparation() const { return this->cumulative_ticks >= 0; }
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bool operator<(const TimetableProgress& other) const { return std::tie(this->order_count, this->order_ticks) < std::tie(other.order_count, other.order_ticks); }
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};
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std::vector<TimetableProgress> PopulateSeparationState(const Vehicle *v_start);
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#endif /* TIMETABLE_H */
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@@ -612,11 +612,6 @@ CommandCost CmdTimetableSeparation(TileIndex tile, DoCommandFlag flags, uint32 p
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static inline bool IsOrderUsableForSeparation(const Order *order)
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{
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if (order->IsType(OT_CONDITIONAL)) {
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// Auto separation is unlikely to useful work at all if one of these is present, so give up
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return false;
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}
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if (order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) && !(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
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// non-station orders are permitted to have 0 wait times
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return false;
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@@ -624,112 +619,107 @@ static inline bool IsOrderUsableForSeparation(const Order *order)
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if (order->GetTravelTime() == 0 && !order->IsTravelTimetabled()) {
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// 0 travel times are permitted, if explicitly timetabled
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// this is useful for depot service orders
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return false;
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}
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return true;
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}
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int TimeToFinishOrder(Vehicle *v, int n)
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std::vector<TimetableProgress> PopulateSeparationState(const Vehicle *v_start)
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{
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int left;
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Order *order = v->GetOrder(n);
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int wait_time = order->GetWaitTime();
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int travel_time = order->GetTravelTime();
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assert(order != nullptr);
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if (!IsOrderUsableForSeparation(order)) return -1;
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if ((v->cur_real_order_index == n) && (v->last_station_visited == order->GetDestination())) {
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if (v->current_loading_time > 0) {
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left = wait_time - v->current_order_time;
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} else {
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left = wait_time;
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std::vector<TimetableProgress> out;
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for (const Vehicle *v = v_start->FirstShared(); v != nullptr; v = v->NextShared()) {
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if (!HasBit(v->vehicle_flags, VF_SEPARATION_ACTIVE)) continue;
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bool separation_valid = true;
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const int n = v->cur_real_order_index;
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int cumulative_ticks = 0;
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bool vehicle_ok = true;
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int order_count = n * 2;
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for (int i = 0; i < n; i++) {
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const Order *order = v->GetOrder(i);
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if (order->IsType(OT_CONDITIONAL)) {
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vehicle_ok = false;
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break;
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}
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if (left < 0) left = 0;
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} else {
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left = travel_time;
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if (v->cur_real_order_index == n) left -= v->current_order_time;
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if (left < 0) left = 0;
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left +=wait_time;
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if (!IsOrderUsableForSeparation(order)) separation_valid = false;
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cumulative_ticks += order->GetTravelTime() + order->GetWaitTime();
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}
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return left;
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}
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if (!vehicle_ok) continue;
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int SeparationBetween(Vehicle *v1, Vehicle *v2)
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{
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if (v1 == v2) return -1;
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int separation = 0;
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int time;
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int n = v1->cur_real_order_index;
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while (n != v2->cur_real_order_index) {
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time = TimeToFinishOrder(v1, n);
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if (time == -1) return -1;
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separation += time;
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n++;
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if (n >= v1->GetNumOrders()) n = 0;
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const Order *order = v->GetOrder(n);
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if (order->IsType(OT_CONDITIONAL)) continue;
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if (!IsOrderUsableForSeparation(order)) separation_valid = false;
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if (order->IsType(OT_GOTO_DEPOT) && (order->GetDepotOrderType() & ODTFB_SERVICE || order->GetDepotActionType() & ODATFB_HALT)) {
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// Do not try to separate vehicles on depot service or halt orders
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separation_valid = false;
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}
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int time1 = TimeToFinishOrder(v1, n);
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int time2 = TimeToFinishOrder(v2, n);
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if (time1 == -1 || time2 == -1) return -1;
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time = time1 - time2;
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if (time < 0) {
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for (n = 0; n < v1->GetNumOrders(); n++) {
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Order *order = v1->GetOrder(n);
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if (!IsOrderUsableForSeparation(order)) return -1;
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time += order->GetTravelTime() + order->GetWaitTime();
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int order_ticks;
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if (order->GetType() == OT_GOTO_STATION && (v->current_order.IsType(OT_LOADING) || v->current_order.IsType(OT_LOADING_ADVANCE)) &&
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v->last_station_visited == order->GetDestination()) {
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order_count++;
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order_ticks = order->GetTravelTime() + v->current_loading_time;
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cumulative_ticks += order->GetTravelTime() + min(v->current_loading_time, order->GetWaitTime());
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} else {
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order_ticks = v->current_order_time;
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cumulative_ticks += min(v->current_order_time, order->GetTravelTime());
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}
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out.push_back({ v->index, order_count, order_ticks, separation_valid ? cumulative_ticks : -1 });
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}
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separation += time;
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assert(separation >= 0);
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if (separation == 0) return -1;
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return separation;
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std::sort(out.begin(), out.end());
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return out;
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}
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void UpdateSeparationOrder(Vehicle *v_start)
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{
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/* First check if we have a vehicle ahead, and if not search for one. */
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if (v_start->AheadSeparation() == nullptr) {
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v_start->InitSeparation();
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}
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if (v_start->AheadSeparation() == nullptr) {
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return;
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}
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/* Switch positions if necessary. */
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int swaps = 0;
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bool done = false;
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while (!done) {
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done = true;
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int min_sep = SeparationBetween(v_start, v_start->AheadSeparation());
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Vehicle *v = v_start;
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do {
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if (v != v_start) {
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int tmp_sep = SeparationBetween(v_start, v);
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if (tmp_sep < min_sep && tmp_sep != -1) {
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swaps++;
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if (swaps >= 50) {
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return;
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}
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done = false;
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v_start->ClearSeparation();
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v_start->AddToSeparationBehind(v);
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break;
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}
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}
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SetBit(v_start->vehicle_flags, VF_SEPARATION_ACTIVE);
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std::vector<TimetableProgress> progress_array = PopulateSeparationState(v_start);
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if (progress_array.size() < 2) return;
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const uint duration = v_start->orders.list->GetTotalDuration();
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Vehicle *v = Vehicle::Get(progress_array.back().id);
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Vehicle *v_ahead = Vehicle::Get(progress_array.front().id);
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uint behind_index = progress_array.size() - 1;
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for (uint i = 0; i < progress_array.size(); i++) {
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const TimetableProgress &info_behind = progress_array[behind_index];
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behind_index = i;
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Vehicle *v_behind = v;
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const TimetableProgress &info = progress_array[i];
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v = v_ahead;
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uint ahead_index = (i + 1 == progress_array.size()) ? 0 : i + 1;
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const TimetableProgress &info_ahead = progress_array[ahead_index];
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v_ahead = Vehicle::Get(info_ahead.id);
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if (HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED) &&
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HasBit(v->AheadSeparation()->vehicle_flags, VF_TIMETABLE_STARTED) &&
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HasBit(v->BehindSeparation()->vehicle_flags, VF_TIMETABLE_STARTED)) {
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int separation_ahead = SeparationBetween(v, v->AheadSeparation());
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int separation_behind = SeparationBetween(v->BehindSeparation(), v);
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if (separation_ahead != -1 && separation_behind != -1) {
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HasBit(v_ahead->vehicle_flags, VF_TIMETABLE_STARTED) &&
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HasBit(v_behind->vehicle_flags, VF_TIMETABLE_STARTED)) {
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if (info_behind.IsValidForSeparation() && info.IsValidForSeparation() && info_ahead.IsValidForSeparation()) {
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/*
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* The below is equivalent to:
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* int separation_ahead = info_ahead.cumulative_ticks - info.cumulative_ticks;
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* int separation_behind = info.cumulative_ticks - info_behind.cumulative_ticks;
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* int separation_delta = separation_ahead - separation_behind;
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*/
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int separation_delta = info_ahead.cumulative_ticks + info_behind.cumulative_ticks - (2 * info.cumulative_ticks);
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if (i == 0) {
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separation_delta -= duration;
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} else if (ahead_index == 0) {
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separation_delta += duration;
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}
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Company *owner = Company::GetIfValid(v->owner);
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uint8 timetable_separation_rate = owner ? owner->settings.auto_timetable_separation_rate : 100;
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int new_lateness = (separation_ahead - separation_behind) / 2;
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int new_lateness = separation_delta / 2;
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v->lateness_counter = (new_lateness * timetable_separation_rate +
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v->lateness_counter * (100 - timetable_separation_rate)) / 100;
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}
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}
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v = v->AheadSeparation();
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} while (v != v_start);
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}
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}
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@@ -3648,61 +3648,6 @@ void Vehicle::SetNext(Vehicle *next)
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}
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}
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void Vehicle::ClearSeparation()
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{
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if (this->ahead_separation == nullptr && this->behind_separation == nullptr) return;
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assert(this->ahead_separation != nullptr);
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assert(this->behind_separation != nullptr);
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this->ahead_separation->behind_separation = this->behind_separation;
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this->behind_separation->ahead_separation = this->ahead_separation;
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this->ahead_separation = nullptr;
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this->behind_separation = nullptr;
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SetWindowDirty(WC_VEHICLE_TIMETABLE, this->index);
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}
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void Vehicle::InitSeparation()
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{
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extern int SeparationBetween(Vehicle *v1, Vehicle *v2);
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assert(this->ahead_separation == nullptr && this->behind_separation == nullptr);
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Vehicle *best_match = nullptr;
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int lowest_separation = -1;
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for (Vehicle *v_other = this->FirstShared(); v_other != nullptr; v_other = v_other->NextShared()) {
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if (v_other->ahead_separation != nullptr && v_other != this) {
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if (best_match == nullptr) {
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best_match = v_other;
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lowest_separation = SeparationBetween(this, v_other);
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} else {
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int temp_sep = SeparationBetween(this, v_other);
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if ((lowest_separation == -1 || temp_sep < lowest_separation) && temp_sep != -1) {
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best_match = v_other;
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lowest_separation = temp_sep;
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}
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}
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}
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}
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if (best_match != nullptr) {
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this->AddToSeparationBehind(best_match);
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} else {
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this->ahead_separation = this->behind_separation = this;
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}
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}
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void Vehicle::AddToSeparationBehind(Vehicle *v_other)
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{
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assert(v_other->ahead_separation != nullptr && v_other->behind_separation != nullptr);
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this->ahead_separation = v_other;
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v_other->behind_separation->ahead_separation = this;
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this->behind_separation = v_other->behind_separation;
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v_other->behind_separation = this;
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}
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/**
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* Adds this vehicle to a shared vehicle chain.
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* @param shared_chain a vehicle of the chain with shared vehicles.
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@@ -3803,6 +3748,7 @@ char *Vehicle::DumpVehicleFlags(char *b, const char *last) const
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dump('L', HasBit(this->vehicle_flags, VF_PATHFINDER_LOST));
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dump('c', HasBit(this->vehicle_flags, VF_SERVINT_IS_CUSTOM));
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dump('p', HasBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT));
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dump('z', HasBit(this->vehicle_flags, VF_SEPARATION_ACTIVE));
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dump('D', HasBit(this->vehicle_flags, VF_SCHEDULED_DISPATCH));
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dump('x', HasBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP));
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dump('s', HasBit(this->vehicle_flags, VF_TIMETABLE_SEPARATION));
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@@ -3853,8 +3799,6 @@ char *Vehicle::DumpVehicleFlags(char *b, const char *last) const
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TileIndex vtile = TileVirtXY(this->x_pos, this->y_pos);
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if (this->tile != vtile) b += seprintf(b, last, ", VirtXYTile: %X (%u x %u)", vtile, TileX(vtile), TileY(vtile));
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if (this->cargo_payment) b += seprintf(b, last, ", CP");
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if (this->ahead_separation && this->behind_separation) b += seprintf(b, last, ", Sp");
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||||
if (!!this->ahead_separation != !!this->behind_separation) b += seprintf(b, last, ", bad Sp");
|
||||
return b;
|
||||
}
|
||||
|
||||
|
@@ -57,9 +57,10 @@ enum VehicleFlags {
|
||||
// Additional flags not in trunk are added at the end to avoid clashing with any new
|
||||
// flags which get added in future trunk, and to avoid re-ordering flags which are in trunk already,
|
||||
// as this breaks savegame compatibility.
|
||||
VF_SEPARATION_ACTIVE = 11, ///< Whether timetable auto-separation is currently active
|
||||
VF_SCHEDULED_DISPATCH = 12, ///< Whether the vehicle should follow a timetabled dispatching schedule
|
||||
VF_LAST_LOAD_ST_SEP = 13, ///< Each vehicle of this chain has its last_loading_station field set separately
|
||||
VF_TIMETABLE_SEPARATION = 14,///< Whether the vehicle should manage the timetable automatically.
|
||||
VF_TIMETABLE_SEPARATION = 14,///< Whether timetable auto-separation is enabled
|
||||
VF_AUTOMATE_TIMETABLE = 15, ///< Whether the vehicle should manage the timetable automatically.
|
||||
};
|
||||
|
||||
@@ -242,9 +243,6 @@ private:
|
||||
Vehicle *next_shared; ///< pointer to the next vehicle that shares the order
|
||||
Vehicle *previous_shared; ///< NOSAVE: pointer to the previous vehicle in the shared order chain
|
||||
|
||||
Vehicle *ahead_separation;
|
||||
Vehicle *behind_separation;
|
||||
|
||||
public:
|
||||
friend const SaveLoad *GetVehicleDescription(VehicleType vt); ///< So we can use private/protected variables in the saveload code
|
||||
friend void FixOldVehicles();
|
||||
@@ -701,35 +699,9 @@ public:
|
||||
inline Order *GetFirstOrder() const { return (this->orders.list == nullptr) ? nullptr : this->orders.list->GetFirstOrder(); }
|
||||
|
||||
/**
|
||||
* Get the vehicle ahead on track.
|
||||
* @return the vehicle ahead on track or nullptr when there isn't one.
|
||||
* Clears this vehicle's separation status
|
||||
*/
|
||||
inline Vehicle *AheadSeparation() const { return this->ahead_separation; }
|
||||
|
||||
/**
|
||||
* Get the vehicle behind on track.
|
||||
* @return the vehicle behind on track or nullptr when there isn't one.
|
||||
*/
|
||||
inline Vehicle *BehindSeparation() const { return this->behind_separation; }
|
||||
|
||||
/**
|
||||
* Clears a vehicle's separation status, removing it from any chain.
|
||||
*/
|
||||
void ClearSeparation();
|
||||
|
||||
/**
|
||||
* Adds this vehicle to a shared vehicle separation chain.
|
||||
* @param v_other a vehicle of the separation chain
|
||||
* @pre !this->IsOrderListShared()
|
||||
*/
|
||||
void InitSeparation();
|
||||
|
||||
/**
|
||||
* Adds this vehicle behind another in a separation chain.
|
||||
* @param v_other a vehicle of the separation chain.
|
||||
* @pre !this->IsOrderListShared()
|
||||
*/
|
||||
void AddToSeparationBehind(Vehicle *v_other);
|
||||
inline void ClearSeparation() { ClrBit(this->vehicle_flags, VF_SEPARATION_ACTIVE); }
|
||||
|
||||
void AddToShared(Vehicle *shared_chain);
|
||||
void RemoveFromShared();
|
||||
|
Reference in New Issue
Block a user