Codechange: Replace FOR_ALL_ENGINES with range-based for loops
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@@ -124,8 +124,7 @@ class ReplaceVehicleWindow : public Window {
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GUIEngineList *list = &this->engines[side];
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list->clear();
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const Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, type) {
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for (const Engine *e : Engine::IterateType(type)) {
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if (!draw_left && !this->show_hidden_engines && e->IsHidden(_local_company)) continue;
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EngineID eid = e->index;
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switch (type) {
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