Codechange: Replace FOR_ALL_ENGINES with range-based for loops

This commit is contained in:
glx
2019-12-15 22:45:18 +01:00
committed by Niels Martin Hansen
parent 1c92ba8ebe
commit 1f6b3a37f9
16 changed files with 50 additions and 81 deletions

View File

@@ -170,8 +170,7 @@ static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_typ
int max_extend_right = 0;
uint max_height = 0;
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, type) {
for (const Engine *e : Engine::IterateType(type)) {
if (!e->IsEnabled()) continue;
EngineID eid = e->index;
@@ -222,8 +221,7 @@ void InitDepotWindowBlockSizes()
_consistent_train_width = TRAININFO_DEFAULT_VEHICLE_WIDTH;
bool first = true;
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
for (const Engine *e : Engine::IterateType(VEH_TRAIN)) {
if (!e->IsEnabled()) continue;
uint w = TRAININFO_DEFAULT_VEHICLE_WIDTH;