Codechange: Replace FOR_ALL_ENGINES with range-based for loops
This commit is contained in:
@@ -1413,7 +1413,6 @@ bool AfterLoadGame()
|
||||
/* Time starts at 0 instead of 1920.
|
||||
* Account for this in older games by adding an offset */
|
||||
if (IsSavegameVersionBefore(SLV_31)) {
|
||||
Engine *e;
|
||||
Industry *i;
|
||||
Vehicle *v;
|
||||
|
||||
@@ -1422,7 +1421,7 @@ bool AfterLoadGame()
|
||||
|
||||
for (Station *st : Station::Iterate()) st->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
for (Waypoint *wp : Waypoint::Iterate()) wp->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
FOR_ALL_ENGINES(e) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
for (Engine *e : Engine::Iterate()) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
for (Company *c : Company::Iterate()) c->inaugurated_year += ORIGINAL_BASE_YEAR;
|
||||
FOR_ALL_INDUSTRIES(i) i->last_prod_year += ORIGINAL_BASE_YEAR;
|
||||
|
||||
@@ -2044,8 +2043,7 @@ bool AfterLoadGame()
|
||||
if (c->bankrupt_asked == 0xFF) c->bankrupt_asked = 0xFFFF;
|
||||
}
|
||||
|
||||
Engine *e;
|
||||
FOR_ALL_ENGINES(e) {
|
||||
for (Engine *e : Engine::Iterate()) {
|
||||
if (e->company_avail == 0xFF) e->company_avail = 0xFFFF;
|
||||
}
|
||||
|
||||
|
@@ -86,8 +86,7 @@ Engine *GetTempDataEngine(EngineID index)
|
||||
|
||||
static void Save_ENGN()
|
||||
{
|
||||
Engine *e;
|
||||
FOR_ALL_ENGINES(e) {
|
||||
for (Engine *e : Engine::Iterate()) {
|
||||
SlSetArrayIndex(e->index);
|
||||
SlObject(e, _engine_desc);
|
||||
}
|
||||
@@ -118,8 +117,7 @@ static void Load_ENGN()
|
||||
*/
|
||||
void CopyTempEngineData()
|
||||
{
|
||||
Engine *e;
|
||||
FOR_ALL_ENGINES(e) {
|
||||
for (Engine *e : Engine::Iterate()) {
|
||||
if (e->index >= _temp_engine.size()) break;
|
||||
|
||||
const Engine *se = GetTempDataEngine(e->index);
|
||||
|
@@ -215,11 +215,10 @@ static void CheckValidVehicles()
|
||||
size_t total_engines = Engine::GetPoolSize();
|
||||
EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE };
|
||||
|
||||
Engine *e;
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { first_engine[VEH_TRAIN] = e->index; break; }
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { first_engine[VEH_ROAD] = e->index; break; }
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { first_engine[VEH_SHIP] = e->index; break; }
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { first_engine[VEH_AIRCRAFT] = e->index; break; }
|
||||
for (const Engine *e : Engine::IterateType(VEH_TRAIN)) { first_engine[VEH_TRAIN] = e->index; break; }
|
||||
for (const Engine *e : Engine::IterateType(VEH_ROAD)) { first_engine[VEH_ROAD] = e->index; break; }
|
||||
for (const Engine *e : Engine::IterateType(VEH_SHIP)) { first_engine[VEH_SHIP] = e->index; break; }
|
||||
for (const Engine *e : Engine::IterateType(VEH_AIRCRAFT)) { first_engine[VEH_AIRCRAFT] = e->index; break; }
|
||||
|
||||
Vehicle *v;
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
|
Reference in New Issue
Block a user