Debug: Show untranslated house IDs in debug window
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@@ -441,6 +441,14 @@ class NIHHouse : public NIHelper {
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print(buffer);
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seprintf(buffer, lastof(buffer), " animation: frames: %u, status: %u, speed: %u, triggers: 0x%X", hs->animation.frames, hs->animation.status, hs->animation.speed, hs->animation.triggers);
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print(buffer);
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if (GetCleanHouseType(index) != GetHouseType(index)) {
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seprintf(buffer, lastof(buffer), " Untranslated House Type: %u", GetCleanHouseType(index));
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print(buffer);
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hs = HouseSpec::Get(GetCleanHouseType(index));
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seprintf(buffer, lastof(buffer), " building_flags: 0x%X", hs->building_flags);
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print(buffer);
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}
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}
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};
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