(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives

This commit is contained in:
rubidium
2009-08-05 17:59:21 +00:00
parent 2fe966fd8c
commit 1fe3ad3288
148 changed files with 34207 additions and 34207 deletions

View File

@@ -118,7 +118,7 @@ struct SelectGameWindow : public Window {
case SGI_PLAY_NETWORK:
if (!_network_available) {
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
ShowNetworkGameWindow();
}
@@ -137,7 +137,7 @@ struct SelectGameWindow : public Window {
case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
case SGI_CONTENT_DOWNLOAD:
if (!_network_available) {
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
ShowNetworkContentListWindow();
}
@@ -287,7 +287,7 @@ void AskExitGame()
#endif
ShowQuery(
STR_QUIT_CAPTION,
STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
NULL,
AskExitGameCallback
);
@@ -303,7 +303,7 @@ void AskExitToGameMenu()
{
ShowQuery(
STR_ABANDON_GAME_CAPTION,
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY,
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDOM_SCENARIO_QUERY,
NULL,
AskExitToGameMenuCallback
);