(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
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@@ -810,7 +810,7 @@ static bool DifficultyChange(int32)
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{
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if (_game_mode == GM_MENU) {
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if (_settings_newgame.difficulty.diff_level != 3) {
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ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0);
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ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
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_settings_newgame.difficulty.diff_level = 3;
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}
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InvalidateWindowClasses(WC_SELECT_GAME);
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