(svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs.
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		@@ -187,6 +187,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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		v->type = VEH_Road;
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		v->cur_image = 0xC15;
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		v->random_bits = VehicleRandomBits();
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		VehiclePositionChanged(v);
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