Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer.
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@@ -121,6 +121,24 @@ public:
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return false;
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}
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/**
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* Does this video driver support a separate animation buffer in addition to the colour buffer?
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* @return True if a separate animation buffer is supported.
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*/
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virtual bool HasAnimBuffer()
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{
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return false;
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}
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/**
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* Get a pointer to the animation buffer of the video back-end.
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* @return Pointer to the buffer or nullptr if no animation buffer is supported.
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*/
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virtual uint8 *GetAnimBuffer()
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{
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return nullptr;
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}
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/**
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* An edit box lost the input focus. Abort character compositing if necessary.
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*/
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