(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
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@@ -20,6 +20,7 @@ enum BlitterMode {
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BM_NORMAL, ///< Perform the simple blitting.
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BM_COLOUR_REMAP, ///< Perform a colour remapping.
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BM_TRANSPARENT, ///< Perform transparency colour remapping.
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BM_CRASH_REMAP, ///< Perform a crash remapping.
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};
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/**
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