Add setting to use object land ground for purchased land

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This commit is contained in:
Jonathan G Rennison
2024-03-17 12:31:50 +00:00
parent c8709a9623
commit 20b8cb3059
9 changed files with 56 additions and 31 deletions

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@@ -207,6 +207,7 @@ static const size_t OBJECT_SPRITE_GROUP_PURCHASE = 1;
uint16_t GetObjectCallback(CallbackID callback, uint32_t param1, uint32_t param2, const ObjectSpec *spec, Object *o, TileIndex tile, uint8_t view = 0);
void DrawObjectLandscapeGround(TileInfo *ti);
void DrawNewObjectTile(TileInfo *ti, const ObjectSpec *spec, int building_z_offset);
void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8_t view);
void AnimateNewObjectTile(TileIndex tile);