(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
This commit is contained in:
@@ -46,6 +46,8 @@ void SQGSAirport_Register(Squirrel *engine)
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetAirportCoverageRadius, "GetAirportCoverageRadius", 2, ".i");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNumHangars, "GetNumHangars", 2, ".i");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetHangarOfAirport, "GetHangarOfAirport", 2, ".i");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::BuildAirport, "BuildAirport", 4, ".iii");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::RemoveAirport, "RemoveAirport", 2, ".i");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetAirportType, "GetAirportType", 2, ".i");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNoiseLevelIncrease, "GetNoiseLevelIncrease", 3, ".ii");
|
||||
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNearestTown, "GetNearestTown", 3, ".ii");
|
||||
|
||||
Reference in New Issue
Block a user