(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope

This commit is contained in:
truebrain
2011-12-19 21:05:36 +00:00
parent 95b199e313
commit 20bc2efeba
37 changed files with 292 additions and 152 deletions

View File

@@ -46,6 +46,8 @@ void SQGSAirport_Register(Squirrel *engine)
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetAirportCoverageRadius, "GetAirportCoverageRadius", 2, ".i");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNumHangars, "GetNumHangars", 2, ".i");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetHangarOfAirport, "GetHangarOfAirport", 2, ".i");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::BuildAirport, "BuildAirport", 4, ".iii");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::RemoveAirport, "RemoveAirport", 2, ".i");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetAirportType, "GetAirportType", 2, ".i");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNoiseLevelIncrease, "GetNoiseLevelIncrease", 3, ".ii");
SQGSAirport.DefSQStaticMethod(engine, &ScriptAirport::GetNearestTown, "GetNearestTown", 3, ".ii");