(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone

- Add IsLocalPlayer() which substitutes _local_player == _current_player
This commit is contained in:
Darkvater
2005-09-14 18:03:38 +00:00
parent 1bf06d7da4
commit 2131f68ae2
12 changed files with 26 additions and 28 deletions

View File

@@ -3831,7 +3831,7 @@ static void AiHandleTakeover(Player *p)
return;
p->bankrupt_timeout = 0;
DeleteWindowById(WC_BUY_COMPANY, _current_player);
if (_current_player == _local_player) {
if (IsLocalPlayer()) {
AskExitToGameMenu();
return;
}