Add PR #231: More river configuration options
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committed by
Jonathan G Rennison

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@@ -375,6 +375,10 @@ struct GameCreationSettings {
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byte min_river_length; ///< the minimum river length
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byte river_route_random; ///< the amount of randomicity for the route finding
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byte amount_of_rivers; ///< the amount of rivers
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bool rivers_top_of_hill; ///< do rivers require starting near the tops of hills?
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uint8 river_tropics_width; ///< the configured width of tropics around rivers
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uint8 lake_size; ///< how large can lakes get?
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bool lakes_allowed_in_deserts; ///< are lakes allowed in deserts?
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uint8 amount_of_rocks; ///< the amount of rocks
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uint8 height_affects_rocks; ///< the affect that map height has on rocks
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};
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