(svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range Both changes again in preperation of the new mem-pool system, which requires this. IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
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@@ -409,14 +409,11 @@ void OnTick_Town(void)
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_cur_town_iter >= TOWN_GROWTH_FREQUENCY;
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_cur_town_iter -= TOWN_GROWTH_FREQUENCY) {
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uint32 i = _cur_town_ctr;
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Town *t;
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if (++_cur_town_ctr >= GetTownPoolSize())
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_cur_town_ctr = 0;
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t = GetTown(i);
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if (IsValidTown(t)) TownTickHandler(t);
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if (IsValidTownID(i)) TownTickHandler(GetTown(i));
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}
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}
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@@ -1348,7 +1345,7 @@ int32 CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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StringID str;
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Town *t;
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if (!IsTownIndex(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
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if (!IsValidTownID(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
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t = GetTown(p1);
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@@ -1605,7 +1602,7 @@ int32 CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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int32 cost;
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Town *t;
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if (!IsTownIndex(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR;
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if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR;
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t = GetTown(p1);
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