Merge branch 'save_ext' into jgrpp

# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/core/config.h
#	src/network/network.cpp
#	src/network/network_udp.cpp
#	src/rev.h
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/gamelog_sl.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/table/settings.ini
#	src/viewport.cpp
This commit is contained in:
Jonathan G Rennison
2019-02-04 18:32:44 +00:00
72 changed files with 1869 additions and 1673 deletions

View File

@@ -114,9 +114,9 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
* and return the combination of the two tests using the operator defined in the constructor.
* Otherwise just returns the result of the savegame version test
*/
bool SlXvFeatureTest::IsFeaturePresent(uint16 savegame_version, uint16 savegame_version_from, uint16 savegame_version_to) const
bool SlXvFeatureTest::IsFeaturePresent(SaveLoadVersion savegame_version, SaveLoadVersion savegame_version_from, SaveLoadVersion savegame_version_to) const
{
bool savegame_version_ok = savegame_version >= savegame_version_from && savegame_version <= savegame_version_to;
bool savegame_version_ok = savegame_version >= savegame_version_from && savegame_version < savegame_version_to;
if (this->functor) return (*this->functor)(savegame_version, savegame_version_ok);