Merge branch 'save_ext' into jgrpp

# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/core/config.h
#	src/network/network.cpp
#	src/network/network_udp.cpp
#	src/rev.h
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/gamelog_sl.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/table/settings.ini
#	src/viewport.cpp
This commit is contained in:
Jonathan G Rennison
2019-02-04 18:32:44 +00:00
72 changed files with 1869 additions and 1673 deletions

View File

@@ -1504,7 +1504,7 @@ static void PrepareOldDiffCustom()
*/
static void HandleOldDiffCustom(bool savegame)
{
uint options_to_load = GAME_DIFFICULTY_NUM - ((savegame && IsSavegameVersionBefore(4)) ? 1 : 0);
uint options_to_load = GAME_DIFFICULTY_NUM - ((savegame && IsSavegameVersionBefore(SLV_4)) ? 1 : 0);
if (!savegame) {
/* If we did read to old_diff_custom, then at least one value must be non 0. */
@@ -2352,7 +2352,7 @@ static void LoadSettingsXref(const SettingDesc *osd, void *object) {
*/
static void LoadSettings(const SettingDesc *osd, void *object)
{
extern uint16 _sl_version;
extern SaveLoadVersion _sl_version;
for (; osd->save.cmd != SL_END; osd++) {
if (osd->patx_name != NULL) continue;