(svn r9917) -Codechange: prepare some more areas for more road types.
This commit is contained in:
@@ -472,6 +472,7 @@ Player *DoStartupNewPlayer(bool is_ai)
|
||||
p->share_owners[0] = p->share_owners[1] = p->share_owners[2] = p->share_owners[3] = PLAYER_SPECTATOR;
|
||||
|
||||
p->avail_railtypes = GetPlayerRailtypes(p->index);
|
||||
p->avail_roadtypes = GetPlayerRoadtypes(p->index);
|
||||
p->inaugurated_year = _cur_year;
|
||||
p->face = ConvertFromOldPlayerFace(Random());
|
||||
|
||||
@@ -609,6 +610,24 @@ byte GetPlayerRailtypes(PlayerID p)
|
||||
return rt;
|
||||
}
|
||||
|
||||
byte GetPlayerRoadtypes(PlayerID p)
|
||||
{
|
||||
byte rt = 0;
|
||||
EngineID i;
|
||||
|
||||
for (i = 0; i != TOTAL_NUM_ENGINES; i++) {
|
||||
const Engine* e = GetEngine(i);
|
||||
const EngineInfo *ei = EngInfo(i);
|
||||
|
||||
if (e->type == VEH_ROAD && HASBIT(ei->climates, _opt.landscape) &&
|
||||
(HASBIT(e->player_avail, p) || _date >= e->intro_date + 365)) {
|
||||
SETBIT(rt, HASBIT(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
|
||||
}
|
||||
}
|
||||
|
||||
return rt;
|
||||
}
|
||||
|
||||
static void DeletePlayerStuff(PlayerID pi)
|
||||
{
|
||||
Player *p;
|
||||
|
Reference in New Issue
Block a user