(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
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@@ -309,9 +309,8 @@ public:
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static int32 GetCargoAcceptance(TileIndex tile, CargoID cargo_type, int width, int height, int radius);
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/**
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* Checks how many tiles in the radius produces this cargo.
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* It creates a radius around the tile, and adds up all tiles that produce
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* this cargo.
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* Checks how many producers in the radius produces this cargo.
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* It creates a radius around the tile, and counts all producer of this cargo.
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* @param tile The tile to check on.
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* @param cargo_type The cargo to check the production of.
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* @param width The width of the station.
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@@ -321,8 +320,7 @@ public:
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* @pre width > 0.
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* @pre height > 0.
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* @pre radius >= 0.
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* @return The tiles that produce this cargo within radius of the tile.
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* @note Town(houses) are not included in the value.
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* @return The number of producers that produce this cargo within radius of the tile.
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*/
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static int32 GetCargoProduction(TileIndex tile, CargoID cargo_type, int width, int height, int radius);
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