Chunnel: Adjust arguments of IsTunnelInWay
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@@ -51,7 +51,7 @@ static inline TunnelID GetTunnelIndex(TileIndex t)
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}
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TileIndex GetOtherTunnelEnd(TileIndex);
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bool IsTunnelInWay(TileIndex, int z, bool not_allowed = true);
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bool IsTunnelInWay(TileIndex, int z, bool chunnel_allowed = false);
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/**
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* Makes a road tunnel entrance
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